コード例 #1
0
    IEnumerator GetTimer()
    {
        //yield return new WaitForEndOfFrame();
        while (true)
        {
            yield return(new WaitForSeconds(1));

            if (GamedataProxy != null && IsStartGame == true)
            {
                GamedataProxy.AddGameTime();
            }
        }
    }
コード例 #2
0
    private IEnumerator GetTime()
    {
        yield return(new WaitForEndOfFrame());

        while (true)
        {
            yield return(new WaitForSeconds(1f));

            if (dataProxy != null && isStartGame)
            {
                dataProxy.AddGameTime();
            }
        }
    }