/// <summary> /// LoadContent will be called once per game and is the place to load /// all of your content. /// </summary> protected override void LoadContent() { Components.Add(new FrameRate(GraphicsDevice, null)); Components.Add(new InputComponent()); camera = new ModelViewerCamera(GraphicsDevice); primitiveBatch = new PrimitiveBatch(GraphicsDevice, 4096); base.LoadContent(); }