/// <summary>
        /// LoadContent will be called once per game and is the place to load
        /// all of your content.
        /// </summary>
        protected override void LoadContent()
        {
            Components.Add(new FrameRate(GraphicsDevice, null));
            Components.Add(new InputComponent());

            camera         = new ModelViewerCamera(GraphicsDevice);
            primitiveBatch = new PrimitiveBatch(GraphicsDevice, 4096);

            base.LoadContent();
        }