コード例 #1
0
ファイル: Element3D.cs プロジェクト: zhaoyipeng/helix-toolkit
 private void Node_MouseDown(object sender, Model.Scene.SceneNodeMouseDownArgs e)
 {
     RaiseMouseDownEvent(e.HitResult, e.Position.ToPoint(), e.Viewport as Viewport3DX, e.OriginalInputEventArgs as PointerRoutedEventArgs);
 }
コード例 #2
0
 private void Node_MouseDown(object sender, Model.Scene.SceneNodeMouseDownArgs e)
 {
     RaiseMouseDownEvent(e.HitResult, e.Position.ToPoint(), e.Viewport as Viewport3DX);
 }
コード例 #3
0
 private void Node_MouseDown(object sender, Model.Scene.SceneNodeMouseDownArgs e)
 {
     RaiseEvent(new MouseDown3DEventArgs(this, e.HitResult, new Point(e.Position.X, e.Position.Y), e.Viewport as Viewport3DX));
 }