コード例 #1
0
 /// <summary>
 /// Called when a song starge is loaded
 /// Receive a TrackData struct with info on the selected song
 /// </summary>
 public void OnGameStageLoaded(TrackData trackData)
 {
     ModEventViewer.AnchorLogViewer();
     ModEventViewer.PrintToLog("Key X to do GameOver");
     ModEventViewer.PrintToLog("is a custom song " + trackData.isCustomSong);
     ModEventViewer.PrintToLog("Song " + trackData.name + " by " + trackData.artist);
     ModEventViewer.PrintToLog("You are in the Game Stage");
 }
コード例 #2
0
 /// <summary>
 /// Called when the Score Stage is loaded
 /// </summary>
 public void OnScoreStageLoaded()
 {
     ModEventViewer.AnchorLogViewer();
     ModEventViewer.PrintToLog("You are in the Score Stage");
 }
コード例 #3
0
 /// <summary>
 /// Called when the Room Scene is loaded
 /// </summary>
 public void OnRoomLoaded()
 {
     ModEventViewer.AnchorLogViewer();
     ModEventViewer.PrintToLog("Key R play a random song OST");
     ModEventViewer.PrintToLog("You are in the room.");
 }