protected override void CreateMenu() { try { #region Mainmenu Menu = MainMenu.AddMenu("UB" + player.Hero, "UBMiddle.MainMenu" + player.Hero, "UB" + player.Hero + " - UBMiddle - by U.Boruto"); Menu.AddGroupLabel("General Setting"); Menu.CreatSlotHitChance(SpellSlot.E); Menu.CreatSlotHitChance(SpellSlot.R); #endregion #region Combo ComboMenu = Menu.AddSubMenu("Combo", "UBMiddle.ComboMenu" + player.Hero, "UB" + player.Hero + " - Settings your combo below"); { ComboMenu.CreatSlotCheckBox(SpellSlot.Q); ComboMenu.CreatSlotCheckBox(SpellSlot.W); ComboMenu.CreatSlotComboBox(SpellSlot.W, 0, "After AA", "Before AA"); ComboMenu.CreatSlotCheckBox(SpellSlot.E); ComboMenu.CreatSlotCheckBox(SpellSlot.R); ComboMenu.Add("UBMiddle.Kassadin.R.HP.Enemy", new Slider("Enemy HP {0}% for R", 60)); ComboMenu.Add("UBMiddle.Kassadin.R.HP.My", new Slider("My HP {0}% for R", 30)); } #endregion #region Harass HarassMenu = Menu.AddSubMenu("Harass", "UBMiddle.HarassMenu" + player.Hero, "UB" + player.Hero + " - Settings your harass below"); { HarassMenu.CreatSlotCheckBox(SpellSlot.Q); HarassMenu.CreatSlotCheckBox(SpellSlot.W); HarassMenu.CreatSlotComboBox(SpellSlot.W, 0, "After AA", "Before AA"); HarassMenu.CreatSlotCheckBox(SpellSlot.E); HarassMenu.CreatManaLimit(true); } #endregion #region LaneClear LaneClearMenu = Menu.AddSubMenu("LaneClear", "UBMiddle.LaneClear" + player.Hero, "UB" + player.Hero + " - Settings your laneclear below"); { LaneClearMenu.CreatLaneClearOpening(); LaneClearMenu.CreatSlotCheckBox(SpellSlot.Q, null, false); LaneClearMenu.CreatSlotCheckBox(SpellSlot.W, null, false); LaneClearMenu.CreatSlotCheckBox(SpellSlot.E, null, false); LaneClearMenu.CreatSlotHitSlider(SpellSlot.E, 5, 1, 10); LaneClearMenu.CreatSlotCheckBox(SpellSlot.R); LaneClearMenu.CreatSlotHitSlider(SpellSlot.R, 5, 1, 10); LaneClearMenu.Add("UBMiddle.Kassadin.R.Stack", new Slider("R stack limit", 1, 1, 4)); LaneClearMenu.CreatManaLimit(true); } #endregion #region JungleClear JungleClearMenu = Menu.AddSubMenu("JungleClear", "UBMiddle.JungleClear" + player.Hero, "UB" + player.Hero + " - Settings your jungleclear below"); { JungleClearMenu.CreatSlotCheckBox(SpellSlot.Q, null, false); JungleClearMenu.CreatSlotCheckBox(SpellSlot.W); JungleClearMenu.CreatSlotCheckBox(SpellSlot.E, null, false); JungleClearMenu.CreatSlotCheckBox(SpellSlot.R, null, false); JungleClearMenu.Add("UBMiddle.Kassadin.R.Stack", new Slider("R stack limit", 1, 1, 4)); JungleClearMenu.CreatManaLimit(true); } #endregion #region Lasthit LasthitMenu = Menu.AddSubMenu("Lasthit", "UBMiddle.Lasthit" + player.Hero, "UB" + player.Hero + " - Settings your unkillable minion below"); { LasthitMenu.CreatLasthitOpening(); LasthitMenu.CreatSlotCheckBox(SpellSlot.Q); LasthitMenu.CreatSlotCheckBox(SpellSlot.W); LasthitMenu.CreatSlotCheckBox(SpellSlot.E); LasthitMenu.CreatSlotCheckBox(SpellSlot.R, null, false); LasthitMenu.Add("UBMiddle.Kassadin.R.Stack", new Slider("R stack limit", 1, 1, 4)); LasthitMenu.CreatManaLimit(); } #endregion #region Misc MiscMenu = Menu.AddSubMenu("Misc", "UBMiddle.Misc" + player.Hero, "UB" + player.Hero + " - Settings your misc below"); { MiscMenu.AddGroupLabel("Anti Gapcloser settings"); MiscMenu.CreatMiscGapCloser(); MiscMenu.CreatSlotCheckBox(SpellSlot.E, "GapCloser"); MiscMenu.AddGroupLabel("Interrupter settings"); MiscMenu.CreatDangerValueBox(); MiscMenu.CreatSlotCheckBox(SpellSlot.Q, "Interrupter"); MiscMenu.AddGroupLabel("Killsteal settings"); MiscMenu.CreatSlotCheckBox(SpellSlot.Q, "KillSteal"); MiscMenu.CreatSlotCheckBox(SpellSlot.W, "KillSteal"); MiscMenu.CreatSlotCheckBox(SpellSlot.E, "KillSteal"); MiscMenu.CreatSlotCheckBox(SpellSlot.R, "KillSteal"); MiscMenu.AddGroupLabel("Deny Recall settings"); MiscMenu.CreatSlotCheckBox(SpellSlot.Q, Misc_Menu_Value.DenyRecall.ToString()); MiscMenu.CreatSlotCheckBox(SpellSlot.E, Misc_Menu_Value.DenyRecall.ToString()); MiscMenu.CreatSlotCheckBox(SpellSlot.R, Misc_Menu_Value.DenyRecall.ToString()); } #endregion #region Drawings DrawMenu = Menu.AddSubMenu("Drawings"); { DrawMenu.CreatDrawingOpening(); DrawMenu.CreatColorPicker(SpellSlot.Q); DrawMenu.CreatColorPicker(SpellSlot.E); DrawMenu.CreatColorPicker(SpellSlot.R); DrawMenu.CreatColorPicker(SpellSlot.Unknown); } #endregion DamageIndicator.Initalize(MenuValue.Drawings.ColorDmg); } catch (Exception exception) { Debug.Print(exception.ToString(), Console_Message.Error); } }
protected override void CreateMenu() { try { #region Mainmenu Menu = MainMenu.AddMenu("UB" + player.Hero, Variables.AddonName + ".MainMenu" + player.Hero, "UB" + player.Hero + " - UBAddons - by U.Boruto"); Menu.AddGroupLabel("General Setting"); Menu.CreatSlotHitChance(SpellSlot.Q); Menu.CreatSlotHitChance(SpellSlot.E, 85); #endregion #region DashMenu DashMenu = Menu.AddSubMenu("R", Variables.AddonName + "RMenu" + player.Hero, "Settings your R Logic below"); { var xxx = Variables.AddonName + "." + player.Hero; DashMenu.CreatSlotComboBox(SpellSlot.R, 0, "To Mouse", "To Side", "To Target"); DashMenu.Add(xxx + ".Dash.Dangerous", new CheckBox("Dangerous Check")); //DashMenu.Add(xxx + ".Dash.Wall", new CheckBox("Check Wall")); DashMenu.Add(xxx + ".Dash.Correct", new CheckBox("Allow Correct the Direction")); DashMenu.Add(xxx + ".Dash.TryE", new CheckBox("Try R for E")); DashMenu.AddLabel("Try R for E only avaiable for To Side"); DashMenu.AddGroupLabel("Dive Turret Calculator"); DashMenu.Add(xxx + ".Dash.DiveTurret", new ComboBox("Dive turret logic", 1, "Not dive turret", "Logic dive turret", "Always allow dive turret")); DashMenu.Add(xxx + ".Dash.DiveTurret.MyHP", new Slider("My min HP for dive turret", 50)); DashMenu.Add(xxx + ".Dash.DiveTurret.Flash", new CheckBox("Don't dive if target has Flash/ Flee spell")); } #endregion #region Combo ComboMenu = Menu.AddSubMenu("Combo", Variables.AddonName + ".ComboMenu" + player.Hero, "Settings your combo below"); { ComboMenu.CreatSlotCheckBox(SpellSlot.Q); ComboMenu.CreatSlotCheckBox(SpellSlot.W); ComboMenu.CreatSlotCheckBox(SpellSlot.E); ComboMenu.CreatSlotCheckBox(SpellSlot.R); } #endregion #region Harass HarassMenu = Menu.AddSubMenu("Harass", Variables.AddonName + ".HarassMenu" + player.Hero, "Settings your harass below"); { HarassMenu.CreatSlotCheckBox(SpellSlot.Q); HarassMenu.CreatSlotCheckBox(SpellSlot.W); HarassMenu.CreatManaLimit(); HarassMenu.CreatHarassKeyBind(); } #endregion #region LaneClear LaneClearMenu = Menu.AddSubMenu("LaneClear", Variables.AddonName + ".LaneClear" + player.Hero, "Settings your laneclear below"); { LaneClearMenu.CreatLaneClearOpening(); LaneClearMenu.CreatSlotCheckBox(SpellSlot.Q, null, false); LaneClearMenu.CreatSlotHitSlider(SpellSlot.Q, 5, 1, 10); LaneClearMenu.CreatSlotCheckBox(SpellSlot.W, null, false); LaneClearMenu.CreatSlotCheckBox(SpellSlot.E, null, false); LaneClearMenu.CreatManaLimit(); } #endregion #region JungleClear JungleClearMenu = Menu.AddSubMenu("JungleClear", Variables.AddonName + ".JungleClear" + player.Hero, "Settings your jungleclear below"); { JungleClearMenu.CreatSlotCheckBox(SpellSlot.Q); JungleClearMenu.CreatSlotCheckBox(SpellSlot.W); JungleClearMenu.CreatSlotCheckBox(SpellSlot.E, null, false); JungleClearMenu.CreatManaLimit(); } #endregion #region Lasthit LasthitMenu = Menu.AddSubMenu("Lasthit", Variables.AddonName + ".Lasthit" + player.Hero, "Settings your unkillable minion below"); { LasthitMenu.CreatLasthitOpening(); LasthitMenu.CreatSlotCheckBox(SpellSlot.Q); LasthitMenu.CreatSlotCheckBox(SpellSlot.W); LasthitMenu.CreatSlotCheckBox(SpellSlot.E, null, false); LasthitMenu.CreatManaLimit(); } #endregion #region Misc MiscMenu = Menu.AddSubMenu("Misc", Variables.AddonName + ".Misc" + player.Hero, "Settings your misc below"); { MiscMenu.AddGroupLabel("Anti Gapcloser settings"); MiscMenu.CreatMiscGapCloser(); MiscMenu.CreatSlotCheckBox(SpellSlot.E, "GapCloser"); MiscMenu.AddGroupLabel("Interrupter settings"); MiscMenu.CreatDangerValueBox(); MiscMenu.CreatSlotCheckBox(SpellSlot.E, "Interrupter"); MiscMenu.AddGroupLabel("Killsteal settings"); MiscMenu.CreatSlotCheckBox(SpellSlot.Q, "KillSteal"); MiscMenu.CreatSlotCheckBox(SpellSlot.W, "KillSteal"); MiscMenu.CreatSlotCheckBox(SpellSlot.E, "KillSteal"); MiscMenu.CreatSlotCheckBox(SpellSlot.R, "KillSteal"); } #endregion #region Drawings DrawMenu = Menu.AddSubMenu("Drawings", Variables.AddonName + ".Drawing" + player.Hero, "Setting your Drawings below"); { DrawMenu.CreatDrawingOpening(); DrawMenu.CreatColorPicker(SpellSlot.Q); DrawMenu.CreatColorPicker(SpellSlot.W); DrawMenu.CreatColorPicker(SpellSlot.E); DrawMenu.CreatColorPicker(SpellSlot.R); DrawMenu.CreatColorPicker(SpellSlot.Unknown); } #endregion DamageIndicator.Initalize(MenuValue.Drawings.ColorDmg); } catch (Exception exception) { Log.Debug.Print(exception.ToString(), Console_Message.Error); } }
protected override void CreateMenu() { try { #region Mainmenu Menu = MainMenu.AddMenu("UB" + player.Hero, "UBAddons.MainMenu" + player.Hero, "UB" + player.Hero + " - UBAddons - by U.Boruto"); Menu.AddGroupLabel("General Setting"); Menu.CreatSlotHitChance(SpellSlot.Q, 60); #endregion #region R AutoMenu = Menu.AddSubMenu("R", "UBAddons.RMenu" + player.Hero, "Settings your R saver below"); { string BeginText = Variables.AddonName + "." + Player.Instance.Hero + ".Saver."; AutoMenu.Add(BeginText + "Enable", new CheckBox("Use R")); AutoMenu.AddSeparator(); foreach (var champ in EntityManager.Heroes.Allies) { AutoMenu.Add(BeginText + "Enable." + champ.Hero, new CheckBox("Use on " + champ.ChampionName)); AutoMenu.Add(BeginText + "Prediction." + champ.Hero, new CheckBox("Use Prediction")); AutoMenu.Add(BeginText + "HP." + champ.Hero, new Slider("Use R if " + champ.ChampionName + "'s HP below {0}%", 20, 0, 100)); AutoMenu.Add(BeginText + "Priority." + champ.Hero, new Slider(champ.ChampionName + "'s priority", CrazyTargetSelector.GetPriority(champ), 1, 5)); AutoMenu.AddSeparator(); } } #endregion #region Combo ComboMenu = Menu.AddSubMenu("Combo", "UBAddons.ComboMenu" + player.Hero, "Settings your combo below"); { ComboMenu.CreatSlotCheckBox(SpellSlot.Q); ComboMenu.CreatSlotCheckBox(SpellSlot.W); ComboMenu.CreatSlotCheckBox(SpellSlot.E); ComboMenu.CreatSlotComboBox(SpellSlot.E, 0, "Smart", "Slow", "Speed"); } #endregion #region Harass HarassMenu = Menu.AddSubMenu("Harass", "UBAddons.HarassMenu" + player.Hero, "Settings your harass below"); { HarassMenu.CreatSlotCheckBox(SpellSlot.Q); HarassMenu.CreatSlotCheckBox(SpellSlot.W); HarassMenu.CreatSlotCheckBox(SpellSlot.E); HarassMenu.CreatManaLimit(); HarassMenu.CreatHarassKeyBind(); } #endregion #region LaneClear LaneClearMenu = Menu.AddSubMenu("LaneClear", "UBAddons.LaneClear" + player.Hero, "Settings your laneclear below"); { LaneClearMenu.CreatLaneClearOpening(); LaneClearMenu.CreatSlotCheckBox(SpellSlot.Q, null, false); LaneClearMenu.CreatSlotCheckBox(SpellSlot.W, null, false); LaneClearMenu.CreatManaLimit(); } #endregion #region JungleClear JungleClearMenu = Menu.AddSubMenu("JungleClear", "UBAddons.JungleClear" + player.Hero, "Settings your jungleclear below"); { JungleClearMenu.CreatSlotCheckBox(SpellSlot.Q); JungleClearMenu.CreatSlotCheckBox(SpellSlot.W, null, false); JungleClearMenu.CreatManaLimit(); } #endregion #region Misc MiscMenu = Menu.AddSubMenu("Misc", "UBAddons.Misc" + player.Hero, "Settings your misc below"); { MiscMenu.AddGroupLabel("Anti Gapcloser settings"); MiscMenu.CreatMiscGapCloser(); MiscMenu.CreatSlotCheckBox(SpellSlot.Q, "GapCloser"); MiscMenu.CreatSlotCheckBox(SpellSlot.W, "GapCloser"); MiscMenu.CreatSlotCheckBox(SpellSlot.E, "GapCloser"); MiscMenu.AddGroupLabel("Interrupter settings"); MiscMenu.CreatDangerValueBox(); MiscMenu.CreatSlotCheckBox(SpellSlot.Q, "Interrupter"); MiscMenu.CreatSlotCheckBox(SpellSlot.W, "Interrupter"); MiscMenu.AddGroupLabel("Killsteal settings"); MiscMenu.CreatSlotCheckBox(SpellSlot.Q, "KillSteal"); MiscMenu.CreatSlotCheckBox(SpellSlot.W, "KillSteal"); } #endregion #region Drawings DrawMenu = Menu.AddSubMenu("Drawings", "UBAddons.Drawings" + player.Hero, "Settings your drawings below"); { DrawMenu.CreatDrawingOpening(); DrawMenu.CreatColorPicker(SpellSlot.Q); DrawMenu.CreatColorPicker(SpellSlot.E); DrawMenu.CreatColorPicker(SpellSlot.R); DrawMenu.CreatColorPicker(SpellSlot.Unknown); } #endregion DamageIndicator.Initalize(MenuValue.Drawings.ColorDmg); } catch (Exception exception) { Debug.Print(exception.ToString(), Console_Message.Error); } }
protected override void CreateMenu() { try { #region Mainmenu Menu = MainMenu.AddMenu("UB" + player.Hero, "UBAddons.MainMenu" + player.Hero, "UB" + player.Hero + " - UBAddons - by U.Boruto"); Menu.AddGroupLabel("General Setting"); Menu.CreatSlotHitChance(SpellSlot.R); Menu.AddGroupLabel("E Settings"); Menu.Add("UBAddons.Warwick.E.Combo.Only", new CheckBox("Auto use on Combo Only")); Menu.Add("UBAddons.Warwick.E.Attack.Enable", new CheckBox("E on Enemy/Turret/Monster Attack")); Menu.Add("UBAddons.Warwick.E.Spell.Enable", new CheckBox("E on Enemy spell")); #endregion #region Combo ComboMenu = Menu.AddSubMenu("Combo", "UBAddons.ComboMenu" + player.Hero, "Settings your combo below"); { ComboMenu.CreatSlotCheckBox(SpellSlot.Q); ComboMenu.Add("UBAddons.Warwick.Q.HP", new Slider("Min HP for Q behind target", 20)); ComboMenu.CreatSlotCheckBox(SpellSlot.W); ComboMenu.CreatSlotCheckBox(SpellSlot.E); ComboMenu.CreatSlotHitSlider(SpellSlot.E, 2, 1, 6); ComboMenu.CreatSlotCheckBox(SpellSlot.R); } #endregion #region JungleClear JungleClearMenu = Menu.AddSubMenu("JungleClear", "UBAddons.JungleClear" + player.Hero, "Settings your jungleclear below"); { JungleClearMenu.CreatSlotCheckBox(SpellSlot.Q); JungleClearMenu.CreatSlotCheckBox(SpellSlot.E); JungleClearMenu.CreatManaLimit(); } #endregion FleeMenu = Menu.AddSubMenu("Flee", "UBAddons.Flee" + player.Hero, "Setting your flee below"); { string BeginText = Variables.AddonName + "." + Player.Instance.Hero + "."; FleeMenu.Add(BeginText + "Q.ToMinion", new CheckBox("AA to minion")); FleeMenu.Add(BeginText + "Q.ToMonster", new CheckBox("AA to monster")); FleeMenu.Add(BeginText + "Q.ToChamp", new CheckBox("AA to champ")); FleeMenu.Add(BeginText + "Q.HP", new Slider("Min {0}% HP for AA champ & monster", 15)); } #region Misc MiscMenu = Menu.AddSubMenu("Misc", "UBAddons.Misc" + player.Hero, "Settings your misc below"); { MiscMenu.AddGroupLabel("Interrupter settings"); MiscMenu.CreatDangerValueBox(); MiscMenu.CreatSlotCheckBox(SpellSlot.R, "Interrupter"); MiscMenu.AddGroupLabel("Killsteal settings"); MiscMenu.CreatSlotCheckBox(SpellSlot.Q, "KillSteal"); MiscMenu.CreatSlotCheckBox(SpellSlot.R, "KillSteal"); } #endregion #region Drawings DrawMenu = Menu.AddSubMenu("Drawings", "UBAddons.Drawings" + player.Hero, "Settings your drawings below"); { DrawMenu.CreatDrawingOpening(); DrawMenu.CreatColorPicker(SpellSlot.Q); DrawMenu.CreatColorPicker(SpellSlot.W); DrawMenu.CreatColorPicker(SpellSlot.E); DrawMenu.CreatColorPicker(SpellSlot.R); DrawMenu.CreatColorPicker(SpellSlot.Unknown); } #endregion DamageIndicator.Initalize(MenuValue.Drawings.ColorDmg); } catch (Exception exception) { Debug.Print(exception.ToString(), Console_Message.Error); } }
protected override void CreateMenu() { try { #region Mainmenu Menu = MainMenu.AddMenu("UB" + player.Hero, "UBAddons.MainMenu" + player.Hero, "UB" + player.Hero + " - UBAddons - by U.Boruto"); Menu.AddGroupLabel("General Setting"); Menu.CreatSlotHitChance(SpellSlot.W); Menu.Add("UBAddons.Viktor.E.Direction", new CheckBox("Allow use E direction")); Menu.AddLabel("Tips: Turn on direction will make your E look like human"); Menu.CreatSlotHitChance(SpellSlot.E); Menu.CreatSlotHitChance(SpellSlot.R); Menu.AddGroupLabel("Immobile Setting"); Menu.Add("UBAddons.Viktor.W.CC", new CheckBox("W CC stacks")); Menu.Add("UBAddons.Viktor.W.Teleport", new CheckBox("W Teleport")); Menu.Add("UBAddons.Viktor.W.Revive", new CheckBox("W Revive")); #endregion #region Combo ComboMenu = Menu.AddSubMenu("Combo", "UBAddons.ComboMenu" + player.Hero, "UB" + player.Hero + " - Settings your combo below"); { ComboMenu.CreatSlotCheckBox(SpellSlot.Q); ComboMenu.CreatSlotCheckBox(SpellSlot.W, null, false); ComboMenu.CreatSlotHitSlider(SpellSlot.W, 1, 1, 5); ComboMenu.CreatSlotCheckBox(SpellSlot.E); ComboMenu.CreatSlotCheckBox(SpellSlot.R); ComboMenu.CreatSlotHitSlider(SpellSlot.R, 2, 1, 5); } #endregion #region Harass HarassMenu = Menu.AddSubMenu("Harass", "UBAddons.HarassMenu" + player.Hero, "UB" + player.Hero + " - Settings your harass below"); { HarassMenu.CreatSlotCheckBox(SpellSlot.Q); HarassMenu.CreatSlotCheckBox(SpellSlot.W, null, false); HarassMenu.CreatSlotHitSlider(SpellSlot.W, 1, 1, 5); HarassMenu.CreatSlotCheckBox(SpellSlot.E); HarassMenu.CreatManaLimit(); } #endregion #region LaneClear LaneClearMenu = Menu.AddSubMenu("LaneClear", "UBAddons.LaneClear" + player.Hero, "UB" + player.Hero + " - Settings your laneclear below"); { LaneClearMenu.CreatLaneClearOpening(); LaneClearMenu.CreatSlotCheckBox(SpellSlot.Q, null, false); LaneClearMenu.CreatSlotCheckBox(SpellSlot.W, null, false); LaneClearMenu.AddLabel("W only work if you upgraded"); LaneClearMenu.CreatSlotHitSlider(SpellSlot.W, 5, 1, 10); LaneClearMenu.CreatSlotCheckBox(SpellSlot.E, null, false); LaneClearMenu.CreatSlotHitSlider(SpellSlot.E, 5, 1, 10); LaneClearMenu.CreatManaLimit(); } #endregion #region JungleClear JungleClearMenu = Menu.AddSubMenu("JungleClear", "UBAddons.JungleClear" + player.Hero, "UB" + player.Hero + " - Settings your jungleclear below"); { JungleClearMenu.CreatSlotCheckBox(SpellSlot.Q, null, false); //JungleClearMenu.CreatSlotCheckBox(SpellSlot.W, null, false); //JungleClearMenu.CreatSlotHitSlider(SpellSlot.W, 1, 1, 6); JungleClearMenu.CreatSlotCheckBox(SpellSlot.E, null, false); JungleClearMenu.CreatManaLimit(); } #endregion #region Lasthit LasthitMenu = Menu.AddSubMenu("Lasthit", "UBAddons.Lasthit" + player.Hero, "UB" + player.Hero + " - Settings your unkillable minion below"); { LasthitMenu.CreatLasthitOpening(); LasthitMenu.CreatSlotCheckBox(SpellSlot.Q); LasthitMenu.CreatSlotCheckBox(SpellSlot.E, null, false); LasthitMenu.CreatManaLimit(); } #endregion #region Misc MiscMenu = Menu.AddSubMenu("Misc", "UBAddons.Misc" + player.Hero, "UB" + player.Hero + " - Settings your misc below"); { MiscMenu.AddGroupLabel("Anti Gapcloser settings"); MiscMenu.CreatMiscGapCloser(); MiscMenu.CreatSlotCheckBox(SpellSlot.Q, "GapCloser"); MiscMenu.CreatSlotCheckBox(SpellSlot.W, "GapCloser"); MiscMenu.CreatSlotCheckBox(SpellSlot.E, "GapCloser"); MiscMenu.AddGroupLabel("Interrupter settings"); MiscMenu.CreatDangerValueBox(); MiscMenu.CreatSlotCheckBox(SpellSlot.W, "Interrupter"); MiscMenu.CreatSlotCheckBox(SpellSlot.R, "Interrupter", false); MiscMenu.AddGroupLabel("Killsteal settings"); MiscMenu.CreatSlotCheckBox(SpellSlot.Q, "KillSteal"); MiscMenu.CreatSlotCheckBox(SpellSlot.E, "KillSteal"); MiscMenu.CreatSlotCheckBox(SpellSlot.R, "KillSteal"); } #endregion #region Drawings DrawMenu = Menu.AddSubMenu("Drawings"); { DrawMenu.CreatDrawingOpening(); DrawMenu.CreatColorPicker(SpellSlot.Q); DrawMenu.CreatColorPicker(SpellSlot.W); DrawMenu.CreatColorPicker(SpellSlot.E); DrawMenu.CreatColorPicker(SpellSlot.R); DrawMenu.CreatColorPicker(SpellSlot.Unknown); } #endregion DamageIndicator.Initalize(MenuValue.Drawings.ColorDmg); } catch (Exception exception) { Debug.Print(exception.ToString(), Console_Message.Error); } }
protected override void CreateMenu() { try { #region Mainmenu Menu = MainMenu.AddMenu("UB" + player.Hero, "UBAddons.MainMenu" + player.Hero, "UB" + player.Hero + " - UBAddons - by U.Boruto"); Menu.AddGroupLabel("General Setting"); Menu.CreatSlotHitChance(SpellSlot.Q); #endregion #region Combo ComboMenu = Menu.AddSubMenu("Combo", "UBAddons.ComboMenu" + player.Hero, "Settings your combo below"); { ComboMenu.CreatSlotCheckBox(SpellSlot.Q); ComboMenu.CreatSlotCheckBox(SpellSlot.W); ComboMenu.CreatSlotCheckBox(SpellSlot.E); ComboMenu.CreatSlotCheckBox(SpellSlot.R); } #endregion #region Harass HarassMenu = Menu.AddSubMenu("Harass", "UBAddons.HarassMenu" + player.Hero, "Settings your harass below"); { HarassMenu.CreatSlotCheckBox(SpellSlot.Q); HarassMenu.CreatSlotCheckBox(SpellSlot.W); HarassMenu.CreatSlotCheckBox(SpellSlot.E); HarassMenu.CreatManaLimit(); HarassMenu.CreatHarassKeyBind(); } #endregion #region LaneClear LaneClearMenu = Menu.AddSubMenu("LaneClear", "UBAddons.LaneClear" + player.Hero, "Settings your laneclear below"); { LaneClearMenu.CreatLaneClearOpening(); LaneClearMenu.CreatSlotCheckBox(SpellSlot.Q, null, false); LaneClearMenu.CreatSlotHitSlider(SpellSlot.Q, 5, 1, 10); LaneClearMenu.CreatSlotCheckBox(SpellSlot.W, null, false); LaneClearMenu.CreatSlotHitSlider(SpellSlot.W, 5, 1, 10); LaneClearMenu.CreatSlotCheckBox(SpellSlot.E, null, false); LaneClearMenu.CreatManaLimit(); } #endregion #region JungleClear JungleClearMenu = Menu.AddSubMenu("JungleClear", "UBAddons.JungleClear" + player.Hero, "Settings your jungleclear below"); { JungleClearMenu.CreatSlotCheckBox(SpellSlot.Q); JungleClearMenu.CreatSlotCheckBox(SpellSlot.W); JungleClearMenu.CreatSlotCheckBox(SpellSlot.E); JungleClearMenu.CreatManaLimit(); } #endregion #region LastHit LastHitMenu = Menu.AddSubMenu("Lasthit", "UBAddons.Lasthit" + player.Hero, "UB" + player.Hero + " - Settings your unkillable minion below"); { LastHitMenu.CreatLasthitOpening(); LastHitMenu.CreatSlotCheckBox(SpellSlot.Q); LastHitMenu.CreatSlotCheckBox(SpellSlot.E); LastHitMenu.CreatManaLimit(); } #endregion #region Misc MiscMenu = Menu.AddSubMenu("Misc", "UBAddons.Misc" + player.Hero, "Settings your misc below"); { MiscMenu.AddGroupLabel("Anti Gapcloser settings"); MiscMenu.CreatMiscGapCloser(); MiscMenu.CreatSlotCheckBox(SpellSlot.Q, "GapCloser"); MiscMenu.AddGroupLabel("Interrupter settings"); MiscMenu.CreatDangerValueBox(); MiscMenu.CreatSlotCheckBox(SpellSlot.Q, "Interrupter"); MiscMenu.CreatSlotCheckBox(SpellSlot.R, "Interrupter"); MiscMenu.AddGroupLabel("Killsteal settings"); MiscMenu.CreatSlotCheckBox(SpellSlot.Q, "KillSteal"); MiscMenu.CreatSlotCheckBox(SpellSlot.W, "KillSteal"); MiscMenu.CreatSlotCheckBox(SpellSlot.E, "KillSteal"); MiscMenu.CreatSlotCheckBox(SpellSlot.R, "KillSteal"); } #endregion #region Drawings DrawMenu = Menu.AddSubMenu("Drawings", "UBAddons.Drawings" + player.Hero, "Settings your drawings below"); { DrawMenu.CreatDrawingOpening(); DrawMenu.CreatColorPicker(SpellSlot.Q); DrawMenu.CreatColorPicker(SpellSlot.W); DrawMenu.CreatColorPicker(SpellSlot.E); DrawMenu.CreatColorPicker(SpellSlot.R); DrawMenu.CreatColorPicker(SpellSlot.Unknown); } #endregion DamageIndicator.Initalize(MenuValue.Drawings.ColorDmg); } catch (Exception exception) { Debug.Print(exception.ToString(), Console_Message.Error); } }
protected override void CreateMenu() { try { #region Mainmenu Menu = MainMenu.AddMenu("UB" + player.Hero, "UBAddons.MainMenu" + player.Hero, "UB" + player.Hero + " - UBAddons - by U.Boruto"); Menu.AddGroupLabel("General Setting"); Menu.CreatSlotHitChance(SpellSlot.Q); Menu.AddGroupLabel("Card Selector Key"); var Bluekey = Menu.Add(Variables.AddonName + "." + Player.Instance.Hero + ".Key.Blue", new KeyBind("Pick Blue", false, KeyBind.BindTypes.HoldActive, 'S')); Bluekey.OnValueChange += delegate(ValueBase <bool> sender, ValueBase <bool> .ValueChangeArgs args) { if (args.NewValue && W.IsReady()) { Pick(CardType.Blue); } }; var Redkey = Menu.Add(Variables.AddonName + "." + Player.Instance.Hero + ".Key.Red", new KeyBind("Pick Red", false, KeyBind.BindTypes.HoldActive, 'E')); Redkey.OnValueChange += delegate(ValueBase <bool> sender, ValueBase <bool> .ValueChangeArgs args) { if (args.NewValue && W.IsReady()) { Pick(CardType.Red); } }; var Goldkey = Menu.Add(Variables.AddonName + "." + Player.Instance.Hero + ".Key.Gold", new KeyBind("Pick Gold", false, KeyBind.BindTypes.HoldActive, 'W')); Goldkey.OnValueChange += delegate(ValueBase <bool> sender, ValueBase <bool> .ValueChangeArgs args) { if (args.NewValue && W.IsReady()) { Pick(CardType.Yellow); } }; Menu.AddGroupLabel("W Smart Setting (For all mode)"); Menu.Add(Variables.AddonName + "." + Player.Instance.Hero + ".W.Blue.Mana", new Slider("Pick Blue when Mana < {0}%", 20)); Menu.Add(Variables.AddonName + "." + Player.Instance.Hero + ".W.Red", new Slider("Pick Red when can hit {0} unit", 4, 1, 8)); #endregion #region Combo ComboMenu = Menu.AddSubMenu("Combo", "UBAddons.ComboMenu" + player.Hero, "Settings your combo below"); { ComboMenu.CreatSlotCheckBox(SpellSlot.Q); ComboMenu.Add(Variables.AddonName + "." + Player.Instance.Hero + ".Q.Immobilize", new CheckBox("Only immobilize", false)); ComboMenu.CreatSlotCheckBox(SpellSlot.W); ComboMenu.CreatSlotComboBox(SpellSlot.W, 0, "Smart", "Gold", "Red", "Blue"); ComboMenu.Add(Variables.AddonName + "." + Player.Instance.Hero + ".R.AutoPick", new CheckBox("Pick Yellow Card when R")); } #endregion #region Harass HarassMenu = Menu.AddSubMenu("Harass", "UBAddons.HarassMenu" + player.Hero, "Settings your harass below"); { HarassMenu.CreatSlotCheckBox(SpellSlot.Q); HarassMenu.Add(Variables.AddonName + "." + Player.Instance.Hero + ".Q.Immobilize", new CheckBox("Only immobilize", false)); HarassMenu.CreatSlotCheckBox(SpellSlot.W); HarassMenu.CreatSlotComboBox(SpellSlot.W, 0, "Smart", "Gold", "Red", "Blue"); HarassMenu.CreatManaLimit(); HarassMenu.CreatHarassKeyBind(); } #endregion #region LaneClear LaneClearMenu = Menu.AddSubMenu("LaneClear", "UBAddons.LaneClear" + player.Hero, "Settings your laneclear below"); { LaneClearMenu.CreatLaneClearOpening(); LaneClearMenu.CreatSlotCheckBox(SpellSlot.Q, null, false); LaneClearMenu.CreatSlotCheckBox(SpellSlot.W); LaneClearMenu.CreatSlotComboBox(SpellSlot.W, 0, "Smart", "Gold", "Red", "Blue"); LaneClearMenu.CreatManaLimit(); } #endregion #region JungleClear JungleClearMenu = Menu.AddSubMenu("JungleClear", "UBAddons.JungleClear" + player.Hero, "Settings your jungleclear below"); { JungleClearMenu.CreatSlotCheckBox(SpellSlot.Q); JungleClearMenu.CreatSlotCheckBox(SpellSlot.W, null, false); JungleClearMenu.CreatSlotComboBox(SpellSlot.W, 0, "Smart", "Gold", "Red", "Blue"); JungleClearMenu.CreatManaLimit(); } #endregion #region LastHit LastHitMenu = Menu.AddSubMenu("Lasthit", "UBAddons.Lasthit" + player.Hero, "UB" + player.Hero + " - Settings your unkillable minion below"); { LastHitMenu.CreatLasthitOpening(); LastHitMenu.CreatSlotCheckBox(SpellSlot.Q); LastHitMenu.CreatManaLimit(); } #endregion #region Misc MiscMenu = Menu.AddSubMenu("Misc", "UBAddons.Misc" + player.Hero, "Settings your misc below"); { MiscMenu.AddGroupLabel("Interrupter settings"); MiscMenu.CreatDangerValueBox(); MiscMenu.CreatSlotCheckBox(SpellSlot.W, "Interrupter"); MiscMenu.AddGroupLabel("Killsteal settings"); MiscMenu.CreatSlotCheckBox(SpellSlot.Q, "KillSteal"); } #endregion #region Drawings DrawMenu = Menu.AddSubMenu("Drawings", "UBAddons.Drawings" + player.Hero, "Settings your drawings below"); { DrawMenu.CreatDrawingOpening(); DrawMenu.CreatColorPicker(SpellSlot.Q); DrawMenu.CreatColorPicker(SpellSlot.R); DrawMenu.CreatColorPicker(SpellSlot.Unknown); } #endregion } catch (Exception exception) { Debug.Print(exception.ToString(), Console_Message.Error); } DamageIndicator.Initalize(MenuValue.Drawings.ColorDmg); }
protected override void CreateMenu() { try { #region Mainmenu Menu = MainMenu.AddMenu("UB" + player.Hero, "UBAddons.MainMenu" + player.Hero, "UB" + player.Hero + " - UBAddons - by U.Boruto"); Menu.AddGroupLabel("General Setting"); Menu.Add("UBAddons.Annie.E.Attack.Enable", new CheckBox("E on Enemy/Turret/Monster Attack")); Menu.Add("UBAddons.Annie.E.Spell.Enable", new CheckBox("E on Enemy spell")); Menu.Add("UBAddons.Annie.EQ.Enable", new CheckBox("E on On Q - CanStun")); Menu.CreatSlotHitChance(SpellSlot.W); Menu.CreatSlotHitChance(SpellSlot.R); #endregion #region Combo ComboMenu = Menu.AddSubMenu("Combo", "UBAddons.ComboMenu" + player.Hero, "UB" + player.Hero + " - Settings your combo below"); { ComboMenu.CreatSlotCheckBox(SpellSlot.Q); ComboMenu.CreatSlotCheckBox(SpellSlot.W); ComboMenu.CreatSlotCheckBox(SpellSlot.R); ComboMenu.CreatSlotHitSlider(SpellSlot.R, 2, 1, 5); } #endregion #region Harass HarassMenu = Menu.AddSubMenu("Harass", "UBAddons.HarassMenu" + player.Hero, "UB" + player.Hero + " - Settings your harass below"); { HarassMenu.CreatSlotCheckBox(SpellSlot.Q); HarassMenu.CreatSlotCheckBox(SpellSlot.W); HarassMenu.CreatSlotHitSlider(SpellSlot.W, 1, 1, 5); HarassMenu.CreatManaLimit(); } #endregion #region LaneClear LaneClearMenu = Menu.AddSubMenu("LaneClear", "UBAddons.LaneClear" + player.Hero, "UB" + player.Hero + " - Settings your laneclear below"); { LaneClearMenu.CreatLaneClearOpening(); LaneClearMenu.Add("UBAddons.Annie.Passive.Off", new CheckBox("Stop if I has stun")); LaneClearMenu.Add("UBAddons.Annie.Passive.Count.Buff", new Slider("Stop if my stacks", 3, 1, 4)); LaneClearMenu.CreatSlotCheckBox(SpellSlot.Q); LaneClearMenu.CreatSlotCheckBox(SpellSlot.W, null, false); LaneClearMenu.CreatSlotHitSlider(SpellSlot.W, 5, 1, 10); LaneClearMenu.CreatManaLimit(); } #endregion #region JungleClear JungleClearMenu = Menu.AddSubMenu("JungleClear", "UBAddons.JungleClear" + player.Hero, "UB" + player.Hero + " - Settings your jungleclear below"); { JungleClearMenu.Add("UBAddons.Annie.Passive.Off", new CheckBox("Stop if I has stun", false)); JungleClearMenu.CreatSlotCheckBox(SpellSlot.Q, null, false); JungleClearMenu.CreatSlotCheckBox(SpellSlot.W, null, false); JungleClearMenu.CreatSlotHitSlider(SpellSlot.W, 1, 1, 6); JungleClearMenu.CreatManaLimit(); } #endregion #region Lasthit LastHitMenu = Menu.AddSubMenu("Lasthit", "UBAddons.Lasthit" + player.Hero, "UB" + player.Hero + " - Settings your unkillable minion below"); { LastHitMenu.CreatLasthitOpening(); LastHitMenu.Add("UBAddons.Annie.Passive.Off", new CheckBox("Stop if I has stun")); LastHitMenu.Add("UBAddons.Annie.Passive.Count.Buff", new Slider("Stop if my stacks", 4, 1, 4)); LastHitMenu.CreatSlotCheckBox(SpellSlot.Q); LastHitMenu.CreatSlotCheckBox(SpellSlot.W); LastHitMenu.CreatManaLimit(); } #endregion #region Misc MiscMenu = Menu.AddSubMenu("Misc", "UBAddons.Misc" + player.Hero, "UB" + player.Hero + " - Settings your misc below"); { MiscMenu.AddGroupLabel("Anti Gapcloser settings"); MiscMenu.CreatMiscGapCloser(); MiscMenu.AddLabel("Will Check if only stun"); MiscMenu.CreatSlotCheckBox(SpellSlot.Q, "GapCloser"); MiscMenu.CreatSlotCheckBox(SpellSlot.W, "GapCloser"); MiscMenu.CreatSlotCheckBox(SpellSlot.E, "GapCloser"); MiscMenu.CreatSlotCheckBox(SpellSlot.W, "GapCloser"); MiscMenu.AddGroupLabel("Interrupter settings"); MiscMenu.AddLabel("[repeat] Will Check if only stun"); MiscMenu.CreatDangerValueBox(); MiscMenu.CreatSlotCheckBox(SpellSlot.Q, "Interrupter"); MiscMenu.CreatSlotCheckBox(SpellSlot.W, "Interrupter"); MiscMenu.CreatSlotCheckBox(SpellSlot.E, "Interrupter"); MiscMenu.CreatSlotCheckBox(SpellSlot.R, "Interrupter"); MiscMenu.AddGroupLabel("Killsteal settings"); MiscMenu.CreatSlotCheckBox(SpellSlot.Q, "KillSteal"); MiscMenu.CreatSlotCheckBox(SpellSlot.W, "KillSteal"); MiscMenu.CreatSlotCheckBox(SpellSlot.R, "KillSteal"); } #endregion #region Drawings DrawMenu = Menu.AddSubMenu("Drawings"); { DrawMenu.CreatDrawingOpening(); DrawMenu.CreatColorPicker(SpellSlot.Q); DrawMenu.CreatColorPicker(SpellSlot.W); DrawMenu.CreatColorPicker(SpellSlot.R); DrawMenu.CreatColorPicker(SpellSlot.Unknown); } #endregion DamageIndicator.Initalize(MenuValue.Drawings.ColorDmg); } catch (Exception exception) { Debug.Print(exception.ToString(), Console_Message.Error); } }
protected override void CreateMenu() { try { #region Mainmenu Menu = MainMenu.AddMenu("UB" + player.Hero, Variables.AddonName + ".MainMenu" + player.Hero, "UB" + player.Hero + " - UBAddons - by U.Boruto"); Menu.AddGroupLabel("General Setting"); Menu.Add(Variables.AddonName + ".Alistar.R.Turret", new CheckBox("R when turret hit me")); Menu.Add(Variables.AddonName + ".Alistar.R.Enemy", new Slider("R when around me has Enemy champ", 4, 1, 6)); Menu.Add(Variables.AddonName + ".Alistar.R.HP", new Slider("R when my HP below", 50)); #endregion #region Combo ComboMenu = Menu.AddSubMenu("Combo", Variables.AddonName + ".ComboMenu" + player.Hero, "Settings your combo below"); { ComboMenu.CreatSlotCheckBox(SpellSlot.Q); ComboMenu.CreatSlotCheckBox(SpellSlot.W); ComboMenu.CreatSlotCheckBox(SpellSlot.E); ComboMenu.CreatSlotCheckBox(SpellSlot.R); } #endregion #region Harass HarassMenu = Menu.AddSubMenu("Harass", Variables.AddonName + ".HarassMenu" + player.Hero, "Settings your harass below"); { HarassMenu.CreatSlotCheckBox(SpellSlot.Q); HarassMenu.CreatSlotCheckBox(SpellSlot.W); HarassMenu.CreatSlotCheckBox(SpellSlot.E); HarassMenu.CreatManaLimit(); HarassMenu.CreatHarassKeyBind(); } #endregion #region LaneClear LaneClearMenu = Menu.AddSubMenu("LaneClear", Variables.AddonName + ".LaneClear" + player.Hero, "Settings your laneclear below"); { LaneClearMenu.CreatLaneClearOpening(); LaneClearMenu.CreatSlotCheckBox(SpellSlot.Q, null, false); LaneClearMenu.CreatSlotHitSlider(SpellSlot.Q, 5, 1, 10); LaneClearMenu.CreatSlotCheckBox(SpellSlot.W, null, false); LaneClearMenu.CreatSlotCheckBox(SpellSlot.E, null, false); LaneClearMenu.CreatSlotHitSlider(SpellSlot.E, 5, 1, 10); LaneClearMenu.CreatManaLimit(); } #endregion #region JungleClear JungleClearMenu = Menu.AddSubMenu("JungleClear", Variables.AddonName + ".JungleClear" + player.Hero, "Settings your jungleclear below"); { JungleClearMenu.CreatSlotCheckBox(SpellSlot.Q); JungleClearMenu.CreatSlotCheckBox(SpellSlot.W); JungleClearMenu.CreatSlotCheckBox(SpellSlot.E); JungleClearMenu.CreatManaLimit(); } #endregion #region Lasthit LasthitMenu = Menu.AddSubMenu("Lasthit", Variables.AddonName + ".Lasthit" + player.Hero, "Settings your unkillable minion below"); { LasthitMenu.CreatLasthitOpening(); LasthitMenu.CreatSlotCheckBox(SpellSlot.Q, null, false); LasthitMenu.CreatSlotCheckBox(SpellSlot.W, null, false); LasthitMenu.CreatSlotCheckBox(SpellSlot.E, null, false); LasthitMenu.CreatManaLimit(); } #endregion #region Flee FleeMenu = Menu.AddSubMenu("Flee", Variables.AddonName + ".Flee" + player.Hero, "Setting your flee below"); { string BeginText = Variables.AddonName + "." + Player.Instance.Hero + "."; FleeMenu.Add(BeginText + "W", new CheckBox("W for flee")); FleeMenu.Add(BeginText + "W.ToMonster", new CheckBox("W to monster")); FleeMenu.Add(BeginText + "W.ToChamp", new CheckBox("W to champ")); FleeMenu.Add(BeginText + "W.HP", new Slider("Min {0}% HP for AA champ & monster", 15)); } #endregion #region Misc MiscMenu = Menu.AddSubMenu("Misc", Variables.AddonName + ".Misc" + player.Hero, "Settings your misc below"); { MiscMenu.AddGroupLabel("Anti Gapcloser settings"); MiscMenu.CreatMiscGapCloser(); MiscMenu.CreatSlotCheckBox(SpellSlot.Q, "GapCloser"); MiscMenu.CreatSlotCheckBox(SpellSlot.W, "GapCloser", false); MiscMenu.AddGroupLabel("Interrupter settings"); MiscMenu.CreatDangerValueBox(); MiscMenu.CreatSlotCheckBox(SpellSlot.Q, "Interrupter"); MiscMenu.CreatSlotCheckBox(SpellSlot.W, "Interrupter", false); MiscMenu.AddGroupLabel("Killsteal settings"); MiscMenu.CreatSlotCheckBox(SpellSlot.Q, "KillSteal"); MiscMenu.CreatSlotCheckBox(SpellSlot.W, "KillSteal"); MiscMenu.CreatSlotCheckBox(SpellSlot.E, "KillSteal"); } #endregion #region Drawings DrawMenu = Menu.AddSubMenu("Drawings", Variables.AddonName + ".Drawing" + player.Hero, "Setting your Drawings below"); { DrawMenu.CreatDrawingOpening(); DrawMenu.CreatColorPicker(SpellSlot.Q); DrawMenu.CreatColorPicker(SpellSlot.W); DrawMenu.CreatColorPicker(SpellSlot.E); DrawMenu.CreatColorPicker(SpellSlot.Unknown); } #endregion DamageIndicator.Initalize(MenuValue.Drawings.ColorDmg); } catch (Exception exception) { Log.Debug.Print(exception.ToString(), Console_Message.Error); } }
protected override void CreateMenu() { try { #region Mainmenu Menu = MainMenu.AddMenu("UB" + player.Hero, Variables.AddonName + ".MainMenu" + player.Hero, "UB" + player.Hero + " - " + Variables.AddonName + " - by U.Boruto"); Menu.AddGroupLabel("General Setting"); Menu.CreatSlotHitChance(SpellSlot.Q); Menu.Add(Variables.AddonName + ".Amumu.Auto.R.Turret", new CheckBox("Auto R if enemy is attacked by ally turret")); #endregion #region Combo ComboMenu = Menu.AddSubMenu("Combo", "UBAddons.ComboMenu" + player.Hero, "Settings your combo below"); { ComboMenu.CreatSlotCheckBox(SpellSlot.Q); ComboMenu.CreatSlotCheckBox(SpellSlot.W); ComboMenu.CreatSlotComboBox(SpellSlot.W, 0, "Spam", "Hold it On"); ComboMenu.CreatSlotCheckBox(SpellSlot.E); ComboMenu.CreatSlotCheckBox(SpellSlot.R); ComboMenu.CreatSlotHitSlider(SpellSlot.R, 3, 1, 6); } #endregion #region Harass HarassMenu = Menu.AddSubMenu("Harass", "UBAddons.HarassMenu" + player.Hero, "Settings your harass below"); { HarassMenu.CreatSlotCheckBox(SpellSlot.Q); HarassMenu.CreatSlotCheckBox(SpellSlot.W); HarassMenu.CreatSlotComboBox(SpellSlot.W, 0, "Spam", "Hold it On"); HarassMenu.CreatSlotCheckBox(SpellSlot.E); HarassMenu.CreatManaLimit(); HarassMenu.CreatHarassKeyBind(); } #endregion #region LaneClear LaneClearMenu = Menu.AddSubMenu("LaneClear", "UBAddons.LaneClear" + player.Hero, "Settings your laneclear below"); { LaneClearMenu.CreatLaneClearOpening(); LaneClearMenu.CreatSlotCheckBox(SpellSlot.Q, null, false); LaneClearMenu.CreatSlotCheckBox(SpellSlot.W, null, false); LaneClearMenu.CreatSlotComboBox(SpellSlot.W, 0, "Spam", "Hold it On"); LaneClearMenu.CreatSlotHitSlider(SpellSlot.W, 5, 1, 10); LaneClearMenu.CreatSlotCheckBox(SpellSlot.E, null, false); LaneClearMenu.CreatSlotHitSlider(SpellSlot.E, 5, 1, 10); LaneClearMenu.CreatManaLimit(); } #endregion #region JungleClear JungleClearMenu = Menu.AddSubMenu("JungleClear", "UBAddons.JungleClear" + player.Hero, "Settings your jungleclear below"); { JungleClearMenu.CreatSlotCheckBox(SpellSlot.Q); JungleClearMenu.CreatSlotCheckBox(SpellSlot.W); JungleClearMenu.CreatSlotComboBox(SpellSlot.W, 0, "Spam", "Hold it On"); JungleClearMenu.CreatSlotCheckBox(SpellSlot.E); JungleClearMenu.CreatManaLimit(); } #endregion #region LastHit LastHitMenu = Menu.AddSubMenu("Lasthit", "UBAddons.Lasthit" + player.Hero, "UB" + player.Hero + " - Settings your unkillable minion below"); { LastHitMenu.CreatLasthitOpening(); LastHitMenu.CreatSlotCheckBox(SpellSlot.Q); LastHitMenu.CreatSlotCheckBox(SpellSlot.E); LastHitMenu.CreatManaLimit(); } #endregion #region Flee FleeMenu = Menu.AddSubMenu("Flee", "UBAddons.Flee" + player.Hero, "Setting your flee below"); { string BeginText = Variables.AddonName + "." + Player.Instance.Hero + "."; FleeMenu.Add(BeginText + "Q", new CheckBox("Use Q for flee")); FleeMenu.Add(BeginText + "Q.ToMinion", new CheckBox("Q to minion")); FleeMenu.Add(BeginText + "Q.ToMonster", new CheckBox("Q to monster")); FleeMenu.Add(BeginText + "Q.ToChamp", new CheckBox("Q to champ")); FleeMenu.Add(BeginText + "Q.HP", new Slider("Min {0}% HP for E champ & monster", 15)); } #endregion #region Misc MiscMenu = Menu.AddSubMenu("Misc", "UBAddons.Misc" + player.Hero, "Settings your misc below"); { MiscMenu.AddGroupLabel("Interrupter settings"); MiscMenu.CreatDangerValueBox(); MiscMenu.CreatSlotCheckBox(SpellSlot.Q, "Interrupter"); MiscMenu.AddGroupLabel("Killsteal settings"); MiscMenu.CreatSlotCheckBox(SpellSlot.Q, "KillSteal"); MiscMenu.CreatSlotCheckBox(SpellSlot.W, "KillSteal"); MiscMenu.CreatSlotCheckBox(SpellSlot.E, "KillSteal"); MiscMenu.CreatSlotCheckBox(SpellSlot.R, "KillSteal"); } #endregion #region Drawings DrawMenu = Menu.AddSubMenu("Drawings", "UBAddons.Drawings" + player.Hero, "Settings your drawings below"); { DrawMenu.CreatDrawingOpening(); DrawMenu.CreatColorPicker(SpellSlot.Q); DrawMenu.CreatColorPicker(SpellSlot.W); DrawMenu.CreatColorPicker(SpellSlot.E); DrawMenu.CreatColorPicker(SpellSlot.R); DrawMenu.CreatColorPicker(SpellSlot.Unknown); } #endregion DamageIndicator.Initalize(MenuValue.Drawings.ColorDmg); } catch (Exception exception) { Debug.Print(exception.ToString(), Console_Message.Error); } }
protected override void CreateMenu() { try { #region Mainmenu Menu = MainMenu.AddMenu("UB" + player.Hero, "UBAddons.MainMenu" + player.Hero, "UB" + player.Hero + " - UBAddons - by U.Boruto"); Menu.AddGroupLabel("General Setting"); Menu.CreatSlotHitChance(SpellSlot.Q); Menu.CreatSlotHitChance(SpellSlot.R); #endregion #region Insec InsecMenu = Menu.AddSubMenu("Insec", "UBAddons.Insec" + player.Hero, "UB" + player.Hero + " - Settings your insec below"); { InsecMenu.Add("UBAddons.Azir.Insec.Key", new KeyBind("Insec Key", true, KeyBind.BindTypes.HoldActive)); InsecMenu.Add("UBAddons.Azir.Insec.To", new ComboBox("Insec Target to", 0, "My Cursor", "My Turret", "My Ally", "Select Position")); } #endregion #region Combo ComboMenu = Menu.AddSubMenu("Combo", "UBAddons.ComboMenu" + player.Hero, "UB" + player.Hero + " - Settings your combo below"); { ComboMenu.CreatSlotCheckBox(SpellSlot.Q); ComboMenu.CreatSlotCheckBox(SpellSlot.W); ComboMenu.Add("UBAddons.Azir.W.Soldier", new Slider("Max soldier", 2, 1, 3)); ComboMenu.CreatSlotCheckBox(SpellSlot.E); ComboMenu.Add("UBAddons.Azir.E.OnlyCanKill", new CheckBox("E to Killable Target only")); ComboMenu.CreatSlotCheckBox(SpellSlot.R); ComboMenu.CreatSlotComboBox(SpellSlot.R, 0, "Smart", "Ally", "Turret", "Push"); } #endregion #region Harass HarassMenu = Menu.AddSubMenu("Harass", "UBAddons.HarassMenu" + player.Hero, "UB" + player.Hero + " - Settings your harass below"); { HarassMenu.CreatSlotCheckBox(SpellSlot.Q); HarassMenu.CreatSlotCheckBox(SpellSlot.W); HarassMenu.Add("UBAddons.Azir.W.Soldier", new Slider("Max soldier", 2, 1, 3)); HarassMenu.CreatManaLimit(); } #endregion #region LaneClear LaneClearMenu = Menu.AddSubMenu("LaneClear", "UBAddons.LaneClear" + player.Hero, "UB" + player.Hero + " - Settings your laneclear below"); { LaneClearMenu.CreatLaneClearOpening(); LaneClearMenu.CreatSlotCheckBox(SpellSlot.Q, null, false); LaneClearMenu.CreatSlotHitSlider(SpellSlot.Q, 5, 1, 10); LaneClearMenu.CreatSlotCheckBox(SpellSlot.W, null, false); LaneClearMenu.Add("UBAddons.Azir.W.Soldier", new Slider("Max soldier", 2, 1, 3)); LaneClearMenu.CreatSlotCheckBox(SpellSlot.E, null, false); LaneClearMenu.CreatManaLimit(); } #endregion #region JungleClear JungleClearMenu = Menu.AddSubMenu("JungleClear", "UBAddons.JungleClear" + player.Hero, "UB" + player.Hero + " - Settings your jungleclear below"); { JungleClearMenu.CreatSlotCheckBox(SpellSlot.Q, null, false); JungleClearMenu.CreatSlotCheckBox(SpellSlot.W); JungleClearMenu.Add("UBAddons.Azir.W.Soldier", new Slider("Max soldier", 2, 1, 3)); JungleClearMenu.CreatSlotCheckBox(SpellSlot.E, null, false); JungleClearMenu.CreatManaLimit(); } #endregion #region Lasthit LasthitMenu = Menu.AddSubMenu("Lasthit", "UBAddons.Lasthit" + player.Hero, "UB" + player.Hero + " - Settings your unkillable minion below"); { LasthitMenu.CreatLasthitOpening(); LasthitMenu.CreatSlotCheckBox(SpellSlot.Q); LasthitMenu.CreatManaLimit(); } #endregion #region Misc MiscMenu = Menu.AddSubMenu("Misc", "UBAddons.Misc" + player.Hero, "UB" + player.Hero + " - Settings your misc below"); { MiscMenu.AddGroupLabel("Anti Gapcloser settings"); MiscMenu.CreatMiscGapCloser(); MiscMenu.CreatSlotCheckBox(SpellSlot.R, "GapCloser"); MiscMenu.AddGroupLabel("Interrupter settings"); MiscMenu.CreatDangerValueBox(); MiscMenu.CreatSlotCheckBox(SpellSlot.R, "Interrupter"); MiscMenu.AddGroupLabel("Killsteal settings"); MiscMenu.CreatSlotCheckBox(SpellSlot.Q, "KillSteal"); MiscMenu.CreatSlotCheckBox(SpellSlot.W, "KillSteal"); MiscMenu.CreatSlotCheckBox(SpellSlot.E, "KillSteal"); MiscMenu.CreatSlotCheckBox(SpellSlot.R, "KillSteal"); } #endregion #region Drawings DrawMenu = Menu.AddSubMenu("Drawings"); { DrawMenu.CreatDrawingOpening(); DrawMenu.Add("UBAddons.Insec.Position", new CheckBox("Draw Selected Position")); DrawMenu.CreatColorPicker(SpellSlot.Q); DrawMenu.CreatColorPicker(SpellSlot.W); DrawMenu.CreatColorPicker(SpellSlot.E); DrawMenu.CreatColorPicker(SpellSlot.R); DrawMenu.CreatColorPicker(SpellSlot.Unknown); } #endregion DamageIndicator.Initalize(MenuValue.Drawings.ColorDmg); } catch (Exception exception) { Debug.Print(exception.ToString(), Console_Message.Error); } }
protected override void CreateMenu() { try { #region Mainmenu Menu = MainMenu.AddMenu("UB" + player.Hero, "UBAddons.MainMenu" + player.Hero, "UB" + player.Hero + " - UBAddons - by U.Boruto"); Menu.AddGroupLabel("General Setting"); Menu.CreatSlotHitChance(SpellSlot.Q); #endregion #region Auto AutoMenu = Menu.AddSubMenu("R Settings", "UBAddons.R" + player.Hero, "Settings your R below"); { string BeginText = Variables.AddonName + "." + Player.Instance.Hero + ".R."; AutoMenu.Add(BeginText + "Enable", new CheckBox("Use R")); AutoMenu.Add(BeginText + "NotCombo", new CheckBox("Prevent R when I not in Combo")); AutoMenu.Add(BeginText + "Hit", new Slider("R when hit {0} champ", 3, 1, 6)); AutoMenu.Add(BeginText + "MyHP", new Slider("Use R when my HP below", 15)); AutoMenu.Add(BeginText + "Prediction", new CheckBox("Use Prediction")); } #endregion #region Combo ComboMenu = Menu.AddSubMenu("Combo", "UBAddons.ComboMenu" + player.Hero, "Settings your combo below"); { ComboMenu.CreatSlotCheckBox(SpellSlot.Q); ComboMenu.CreatSlotCheckBox(SpellSlot.W); ComboMenu.Add(Variables.AddonName + "." + Player.Instance.Hero + "W.Prediction", new CheckBox("Use W Prediction", false)); ComboMenu.CreatSlotCheckBox(SpellSlot.E); ComboMenu.CreatSlotComboBox(SpellSlot.E, 0, "To Mouse", "To Side", "To Target"); } #endregion #region Harass HarassMenu = Menu.AddSubMenu("Harass", "UBAddons.HarassMenu" + player.Hero, "Settings your harass below"); { HarassMenu.CreatSlotCheckBox(SpellSlot.Q); HarassMenu.CreatSlotCheckBox(SpellSlot.E); HarassMenu.CreatSlotComboBox(SpellSlot.E, 0, "To Mouse", "To Side", "To Target"); HarassMenu.CreatManaLimit(); HarassMenu.CreatHarassKeyBind(); } #endregion #region LaneClear LaneClearMenu = Menu.AddSubMenu("LaneClear", "UBAddons.LaneClear" + player.Hero, "Settings your laneclear below"); { LaneClearMenu.CreatLaneClearOpening(); LaneClearMenu.CreatSlotCheckBox(SpellSlot.Q, null, false); LaneClearMenu.CreatSlotCheckBox(SpellSlot.E, null, false); LaneClearMenu.CreatManaLimit(); } #endregion #region JungleClear JungleClearMenu = Menu.AddSubMenu("JungleClear", "UBAddons.JungleClear" + player.Hero, "Settings your jungleclear below"); { JungleClearMenu.CreatSlotCheckBox(SpellSlot.Q); JungleClearMenu.CreatSlotCheckBox(SpellSlot.W, null, false); JungleClearMenu.CreatSlotCheckBox(SpellSlot.E, null, false); JungleClearMenu.CreatManaLimit(); } #endregion #region Lasthit LastHitMenu = Menu.AddSubMenu("Lasthit", "UBAddons.Lasthit" + player.Hero, "UB" + player.Hero + " - Settings your unkillable minion below"); { LastHitMenu.CreatLasthitOpening(); LastHitMenu.CreatSlotCheckBox(SpellSlot.Q); LastHitMenu.CreatManaLimit(); } #endregion #region Flee FleeMenu = Menu.AddSubMenu("Flee", "UBAddons.Flee" + player.Hero, "Setting your flee below"); { string BeginText = Variables.AddonName + "." + Player.Instance.Hero + "."; FleeMenu.Add(BeginText + "E", new CheckBox("Use E for flee")); FleeMenu.Add(BeginText + "E.Disable", new CheckBox("Disable E when jump spot near")); FleeMenu.Add(BeginText + "E.Distance", new Slider("Range for disable", 600, 0, 1000)); FleeMenu.Add(BeginText + "AA.ToMinion", new CheckBox("AA to minion")); FleeMenu.Add(BeginText + "AA.ToMonster", new CheckBox("AA to monster")); FleeMenu.Add(BeginText + "AA.ToChamp", new CheckBox("AA to champ")); FleeMenu.Add(BeginText + "AA.HP", new Slider("Min {0}% HP for AA champ & monster", 15)); } #endregion #region Misc MiscMenu = Menu.AddSubMenu("Misc", "UBAddons.Misc" + player.Hero, "Settings your misc below"); { MiscMenu.AddGroupLabel("Anti Gapcloser settings"); MiscMenu.CreatMiscGapCloser(); MiscMenu.CreatSlotCheckBox(SpellSlot.E, "GapCloser"); MiscMenu.AddGroupLabel("Interrupter settings"); MiscMenu.CreatDangerValueBox(); MiscMenu.CreatSlotCheckBox(SpellSlot.W, "Interrupter"); MiscMenu.AddGroupLabel("Killsteal settings"); MiscMenu.CreatSlotCheckBox(SpellSlot.Q, "KillSteal"); MiscMenu.CreatSlotCheckBox(SpellSlot.E, "KillSteal"); MiscMenu.CreatSlotCheckBox(SpellSlot.R, "KillSteal"); } #endregion #region Drawings DrawMenu = Menu.AddSubMenu("Drawings", "UBAddons.Drawings" + player.Hero, "Settings your drawings below"); { DrawMenu.CreatDrawingOpening(); DrawMenu.CreatColorPicker(SpellSlot.Q); DrawMenu.CreatColorPicker(SpellSlot.W); DrawMenu.CreatColorPicker(SpellSlot.E); DrawMenu.CreatColorPicker(SpellSlot.R); DrawMenu.CreatColorPicker(SpellSlot.Unknown); } #endregion DamageIndicator.Initalize(MenuValue.Drawings.ColorDmg); } catch (Exception exception) { Debug.Print(exception.ToString(), Console_Message.Error); } }
protected override void CreateMenu() { try { #region Mainmenu Menu = MainMenu.AddMenu("UB" + player.Hero, "UBAddons.MainMenu" + player.Hero, "UB" + player.Hero + " - UBAddons - by U.Boruto"); Menu.AddGroupLabel("General Setting"); Menu.CreatSlotHitChance(SpellSlot.Q); Menu.CreatSlotHitChance(SpellSlot.W); Menu.CreatSlotHitChance(SpellSlot.E); Menu.CreatSlotHitChance(SpellSlot.R); #endregion #region Combo ComboMenu = Menu.AddSubMenu("Combo", "UBAddons.ComboMenu" + player.Hero, "Settings your combo below"); { ComboMenu.CreatSlotCheckBox(SpellSlot.Q); ComboMenu.CreatSlotCheckBox(SpellSlot.W); ComboMenu.CreatSlotCheckBox(SpellSlot.E); ComboMenu.CreatSlotCheckBox(SpellSlot.R, null, false); foreach (var enemy in EntityManager.Heroes.Enemies) { ComboMenu.Add($"UBAdddons.Vi.R.{enemy.ChampionName}", new CheckBox($"Use R on {enemy.ChampionName}")); } } #endregion #region LaneClear LaneClearMenu = Menu.AddSubMenu("LaneClear", "UBAddons.LaneClear" + player.Hero, "Settings your laneclear below"); { LaneClearMenu.CreatLaneClearOpening(); LaneClearMenu.CreatSlotCheckBox(SpellSlot.Q, null, false); LaneClearMenu.CreatSlotHitSlider(SpellSlot.Q, 5, 1, 10); LaneClearMenu.CreatSlotCheckBox(SpellSlot.W, null, false); LaneClearMenu.CreatSlotHitSlider(SpellSlot.W, 5, 1, 10); LaneClearMenu.CreatManaLimit(); } #endregion #region JungleClear JungleClearMenu = Menu.AddSubMenu("JungleClear", "UBAddons.JungleClear" + player.Hero, "Settings your jungleclear below"); { JungleClearMenu.CreatSlotCheckBox(SpellSlot.Q); JungleClearMenu.CreatSlotCheckBox(SpellSlot.W); JungleClearMenu.CreatSlotCheckBox(SpellSlot.E, null, false); JungleClearMenu.CreatManaLimit(); } #endregion #region Lasthit LastHitMenu = Menu.AddSubMenu("Lasthit", "UBAddons.Lasthit" + player.Hero, "UB" + player.Hero + " - Settings your unkillable minion below"); { LastHitMenu.CreatLasthitOpening(); LastHitMenu.CreatSlotCheckBox(SpellSlot.Q); LastHitMenu.CreatSlotCheckBox(SpellSlot.W); LastHitMenu.CreatSlotCheckBox(SpellSlot.E, null, false); LastHitMenu.CreatManaLimit(); } #endregion #region Misc MiscMenu = Menu.AddSubMenu("Misc", "UBAddons.Misc" + player.Hero, "Settings your misc below"); { MiscMenu.AddGroupLabel("Anti Gapcloser settings"); MiscMenu.CreatMiscGapCloser(); MiscMenu.CreatSlotCheckBox(SpellSlot.E, "GapCloser"); MiscMenu.AddGroupLabel("Interrupter settings"); MiscMenu.CreatDangerValueBox(); MiscMenu.CreatSlotCheckBox(SpellSlot.E, "Interrupter"); MiscMenu.AddGroupLabel("Killsteal settings"); MiscMenu.CreatSlotCheckBox(SpellSlot.Q, "KillSteal"); MiscMenu.CreatSlotCheckBox(SpellSlot.W, "KillSteal"); MiscMenu.CreatSlotCheckBox(SpellSlot.E, "KillSteal"); MiscMenu.CreatSlotCheckBox(SpellSlot.R, "KillSteal"); MiscMenu.CreatSlotComboBox(SpellSlot.R, 0, "On Tap Key", "Auto"); MiscMenu.Add("UBAddons.Xerath.R.Key", new KeyBind("R key", false, KeyBind.BindTypes.HoldActive, 'R')); } #endregion #region Drawings DrawMenu = Menu.AddSubMenu("Drawings", "UBAddons.Drawings" + player.Hero, "Settings your drawings below"); { DrawMenu.CreatDrawingOpening(); DrawMenu.Add("UBAddons.Xerath.Notification.Draw", new CheckBox("Draw notification when can R")); DrawMenu.CreatColorPicker(SpellSlot.Q); DrawMenu.CreatColorPicker(SpellSlot.W); DrawMenu.CreatColorPicker(SpellSlot.E); DrawMenu.CreatColorPicker(SpellSlot.R); DrawMenu.CreatColorPicker(SpellSlot.Unknown); } #endregion DamageIndicator.Initalize(MenuValue.Drawings.ColorDmg); } catch (Exception exception) { Debug.Print(exception.ToString(), Console_Message.Error); } }