/// <summary> /// Loads RGBA texture data with mipmaps generated from the specified bitmap. /// Binds the texture. /// </summary> /// <param name="image">the image data for the base mip level</param> public void LoadImageData(Bitmap image) { Width = image.Width; Height = image.Height; Bind(); MipmapLoading.LoadBaseLevelGenerateMipmaps(TextureTarget, image); }
/// <summary> /// Loads texture data of the specified format for the first mip level. /// Mipmaps are generated by OpenGL. /// </summary> /// <param name="width">The width of the base mip level in pixels</param> /// <param name="height">The height of the base mip level in pixels</param> /// <param name="baseMipLevel">The image data of the first mip level</param> /// <param name="format">The image format for all mipmaps</param> public void LoadImageData(int width, int height, BufferObject baseMipLevel, TextureFormatUncompressed format) { Width = width; Height = height; Bind(); MipmapLoading.LoadBaseLevelGenerateMipmaps(TextureTarget, width, height, baseMipLevel, format); }
/// <summary> /// Loads texture data of the specified format for the first mip level. /// Mipmaps are generated by OpenGL. /// </summary> /// <typeparam name="T">The data type of the image data</typeparam> /// <param name="width">The width of <paramref name="baseMipLevel"/> in pixels</param> /// <param name="height">The height of <paramref name="baseMipLevel"/> in pixels</param> /// <param name="baseMipLevel">The image data of the first mip level</param> /// <param name="format">The image format for all mipmaps</param> public void LoadImageData <T>(int width, int height, T[] baseMipLevel, TextureFormatUncompressed format) where T : struct { Width = width; Height = height; Bind(); MipmapLoading.LoadBaseLevelGenerateMipmaps(TextureTarget, width, height, baseMipLevel, format); }
/// <summary> /// Loads texture data of the specified format for the first mip level. /// Mipmaps are generated by OpenGL. /// </summary> /// <param name="width">The width of <paramref name="baseMipLevel"/> in pixels</param> /// <param name="height">The height of <paramref name="baseMipLevel"/> in pixels</param> /// <param name="baseMipLevel">The image data of the first mip level</param> /// <param name="internalFormat">The image format for all mipmaps</param> public void LoadImageData(int width, int height, BufferObject baseMipLevel, InternalFormat internalFormat) { if (!TextureFormatTools.IsCompressed(internalFormat)) { throw new ArgumentException(TextureExceptionMessages.expectedCompressed); } if (TextureFormatTools.IsGenericCompressed(internalFormat)) { throw new NotSupportedException(TextureExceptionMessages.genericCompressedFormat); } Width = width; Height = height; Bind(); MipmapLoading.LoadBaseLevelGenerateMipmaps(TextureTarget, width, height, baseMipLevel, internalFormat); }
public void LoadImageDataCubeBitmap() { // Doesn't throw exception. // Width and height must be equal for cube maps. MipmapLoading.LoadBaseLevelGenerateMipmaps(TextureTarget.TextureCubeMapPositiveX, new Bitmap(128, 128)); }
public void LoadImageData2DBitmap() { // Doesn't throw exception. MipmapLoading.LoadBaseLevelGenerateMipmaps(TextureTarget.Texture2D, new Bitmap(128, 64)); }