void Start() { migratePanel = FindObjectOfType<MigrationPanel>(); player = FindObjectOfType<Player>(); critter = player.GetCritter(); button = GetComponent<Button>(); text = GetComponentInChildren<Text>(); buttonImage = GetComponent<Image>(); defaultButtonColor = buttonImage.color; }
void Start() { uiControl = FindObjectOfType<UIController>(); migratePanel = uiControl.migratePanel; anim = GetComponent<Animator>(); toggle = GetComponentInParent<ToggleButton>(); startPos = gameObject.transform.localPosition; currentState = state.INACTIVE; }
void Start() { migratePanel = FindObjectOfType<MigrationPanel>(); button = GetComponent<Button>(); }