コード例 #1
0
        private static void Main(string[] args)
        {
            ConsoleUtils.InitializeConsole("Login");
            Config.ReadConfig();

            MessageReceiver.InitializeMessages();
            MessageHandlerManager <LoginClient> .InitializeHandlers();

            DatabaseManager.Connect(Config.DatabaseHost, Config.DatabaseUsername, Config.DatabasePassword, Config.DatabaseName);

            LoginServer loginServer = new LoginServer();

            while (true)
            {
                Console.ReadLine();
            }
        }
コード例 #2
0
        static void Main(string[] args)
        {
            ConsoleUtils.InitializeConsole("Login");
            Config.ReadConfig();

            MessageReceiver.InitializeMessages();
            MessageHandlerManager <Network.Client> .InitializeHandlers();

            DatabaseManager.Connect(Config.Database_Host, Config.Database_Username, Config.Database_Password, Config.Database_Name);

            Network.Server.Start();

            while (true)
            {
                Console.ReadLine();
            }
        }
コード例 #3
0
ファイル: Program.cs プロジェクト: srdgame/Past
        private static void Main(string[] args)
        {
            ConsoleUtils.InitializeConsole("Game");
            Config.ReadConfig();

            MessageReceiver.InitializeMessages();
            MessageHandlerManager <GameClient> .InitializeHandlers();

            DataManager.InitializeDatas();
            MapEngine.Initialize();

            DatabaseManager.Connect(Config.DatabaseHost, Config.DatabaseUsername, Config.DatabasePassword,
                                    Config.DatabaseName);

            GameServer gameServer = new GameServer();

            while (true)
            {
                Console.ReadLine();
            }
        }