private void OnTriggerEnter(Collider other) { if (this.name == "EventFire") { if (FireRingFlg == false) { Window.DeleteWindow(); Window.ShowWindow(); FireRingFlg = true; //Message.ChangeText(2); FireRing = Instantiate(prefab_FireRing);// 入れ物の準備 this.gameObject.SetActive(false); } } else if (this.name == "EventFire_Extinguish") { Window.DeleteWindow(); Window.ShowWindow(); this.gameObject.SetActive(false); } else if (this.name == "EventGoGame") { FadeScript.SetFadeOutFlag("Game"); Camera.TutorialZoomCamera(); this.gameObject.SetActive(false); } else if (this.name == "EventSplash") { Window.DeleteWindow(); Window.ShowWindow(); //Message.ChangeText(1); this.gameObject.SetActive(false); } else if (this.name == "EventObject") { Window.DeleteWindow(); Window.ShowWindow(); //Message.ChangeText(3); this.gameObject.SetActive(false); } }