public void StartMessager() { MessageController messageNewComponent = FindObjectOfType <MessageController>(); //messageNewComponent.UserName = this.idInput.text.Trim(); messageNewComponent.UserName = this.messageUserID; Debug.Log("Starting messager: " + idInput.text.Trim()); messageComponent.enabled = true; messageNewComponent.Connect(); enabled = false; PlayerPrefs.SetString("NickName", messageNewComponent.UserName); }