public IEnumerable <Object> FetchDependencies(ISerializedFile file, bool isLog = false) { yield return(Mesh.FetchDependency(file, isLog, () => nameof(ShapeModule), "m_Mesh")); yield return(MeshRenderer.FetchDependency(file, isLog, () => nameof(ShapeModule), "m_MeshRenderer")); yield return(SkinnedMeshRenderer.FetchDependency(file, isLog, () => nameof(ShapeModule), "m_SkinnedMeshRenderer")); }