public void OnPointerDown(PointerEventData eventData) { Debug.Log("Pressed " + gameObject.name); if (gameObject.name == "Start Game") { MS.LoadGame(); } else if (gameObject.name == "Offline Challenges") { MS.LoadOffline(); } else if (gameObject.name == "Leaderboards") { MS.LoadLeaderboards(); } else if (gameObject.name == "Settings") { MS.LoadSettings(); } else if (gameObject.name == "Exit") { MS.ExitGame(); } }