private TreeNode AddMenuItemFromMenu(ToolStripMenuItem pMenuItem, out MenuObject menuObject) { TreeNode lastChildNode = new TreeNode(pMenuItem.Text); menuObject = GetMenuObject(pMenuItem.Name); lastChildNode.Tag = menuObject; return lastChildNode; }
public override void Select(MenuObject select) { if (select == null) return; base.Select(select); Vector2 newPos = new Vector2(select.Position.X - select.Width / 2 - z_selector.Width / 2 - 15, select.Position.Y); if (z_selector.Position != newPos) z_selector.MoveTo(newPos, 600.0f / 1000); }
private TreeNode AddMenuItemFromMenu(ToolStripMenuItem pMenuItem, out MenuObject menuObject) { TreeNode lastChildNode = new TreeNode(pMenuItem.Text); object menuTag = pMenuItem.Tag; menuObject = GetMenuObject( menuTag is IExtension ? (menuTag as IExtension).Guid.ToString() : pMenuItem.Name ); lastChildNode.Tag = menuObject; return lastChildNode; }
/// <inheritdoc /> public override void OnUpdate(float delta) { MenuObject command = null; if (GetKey(Key.Up).Pressed) { menu.OnUp(); } if (GetKey(Key.Down).Pressed) { menu.OnDown(); } if (GetKey(Key.Left).Pressed) { menu.OnLeft(); } if (GetKey(Key.Right).Pressed) { menu.OnRight(); } if (GetKey(Key.Z).Pressed) { menu.OnBack(); } if (GetKey(Key.X).Pressed) { command = menu.OnConfirm(); } if (GetKey(Key.C).Pressed) { if (menu.IsOpen) { menu.Close(); } else { menu.Open(root); } } if (command != null) { lastAction = $"Selected: {command.Name} ID: {command.Id}"; menu.Close(); } Clear(Pixel.Presets.Black); menu.Draw(this, MenuManager.DefaultSprite, new Vector2Int(30, 30)); DrawText(new Vector2Int(10, 200), lastAction, Pixel.Presets.White); }
protected void AddControl(MenuObject control) { if (control is MenuData.Inputs.SelectableObject) { _selectableObjects.Add((MenuData.Inputs.SelectableObject)control); } if (!control.Ready) { control.Init(); control.LoadContent(); } _controls.Add(control); }
void Awake() { if (instance == null) { instance = this; } else if (instance != this) { Destroy(gameObject); } HideMenu(); }
protected MenuObject[] Parse(ConfigNode[] nodes, MenuObject[] array) { for (int i = 0; i < nodes?.Length; i++) { if (array == null) { array = new MenuObject[nodes.Length]; } array[i] = Parse(nodes[i], array[i]); } return(array); }
public override void Update(GameTime gameTime) { keyboardState = Keyboard.GetState(); gamePadState = GamePad.GetState(PlayerIndex.One); if ((keyboardState.IsKeyDown(Keys.Enter) && !oldKeyboardState.IsKeyDown(Keys.Enter)) || (gamePadState.IsButtonDown(Buttons.A) && !oldGamePadState.IsButtonDown(Buttons.A))) { selectCurrentItem(); } if ((keyboardState.IsKeyDown(Keys.Down) && !oldKeyboardState.IsKeyDown(Keys.Down)) || (gamePadState.IsButtonDown(Buttons.LeftThumbstickDown) && !oldGamePadState.IsButtonDown(Buttons.LeftThumbstickDown))) { selectedEntry.Scale = 1; if (selectedEntry is MenuEntry) { selectedEntry.Color = Color.OrangeRed; } else { selectedEntry.Color = Color.DimGray; } selectedEntry.DeselectThis(); selectedEntry = selectedEntry.Next; selectedEntry.SelectThis(); } if ((keyboardState.IsKeyDown(Keys.Up) && !oldKeyboardState.IsKeyDown(Keys.Up)) || (gamePadState.IsButtonDown(Buttons.LeftThumbstickUp) && !oldGamePadState.IsButtonDown(Buttons.LeftThumbstickUp))) { selectedEntry.Scale = 1; if (selectedEntry is MenuEntry) { selectedEntry.Color = Color.OrangeRed; } else { selectedEntry.Color = Color.DimGray; } selectedEntry.DeselectThis(); selectedEntry = selectedEntry.Previous; selectedEntry.SelectThis(); } selectedEntry.Scale = 1.2f; selectedEntry.Color = Color.White; oldKeyboardState = keyboardState; oldGamePadState = gamePadState; }
internal CustomOrbitScene(OrbitSceneInfo info) { Debug.Log("CustomOrbitScene", "Custom Orbit Scene name = " + info.name); // Bodies planet = Parse(info.planet, planet); moons = Parse(info.moons, moons); // Scatter scatter = Parse(info.scatter, scatter); // Kerbals kerbals = Parse(info.kerbals, kerbals); }
private void _InitializeUserRights() { foreach (ToolStripMenuItem mi in MainMenuStrip.Items) { Role role = User.CurrentUser.UserRole; MenuObject foundMo = GetMenuObject(mi.Name); if (foundMo != null) { mi.Enabled = role.IsMenuAllowed(foundMo); mi.Tag = foundMo; InitializeMenuChildren(mi, role); } } }
public MenuObject AddNewMenu(string pName) { MenuObject newMenu = new MenuObject(); const string sqlText = @"INSERT INTO [MenuItems]([menu_name]) VALUES (@menu) SELECT SCOPE_IDENTITY()"; SqlCommand sqlCommand = new SqlCommand(sqlText, DefaultConnection); DatabaseHelper.InsertStringNVarCharParam("@menu", sqlCommand, pName.Trim()); newMenu.Id = int.Parse(sqlCommand.ExecuteScalar().ToString()); newMenu.NotSavedInDBYet = false; newMenu.Name = pName; return newMenu; }
/// <summary> /// /// </summary> protected override void ProcessRecord() { WriteVerbose($"Creating menu [{Name}]"); MenuObject newMenu = new MenuObject { Name = this.Name, DisplayName = this.DisplayName, Description = this.Description, //IsMainMenu = $IsMainMenu MenuItems = new List <MenuItemObject>() }; WriteObject(newMenu); base.ProcessRecord(); }
void EditPlanet(MenuObject info, GameObject scene) { // If info is null generate a default one info = info ?? new MenuObject("Kerbin"); // Find the Planet GameObject GameObject planet = scene.GetChild("Kerbin"); if (!info.enabled) { planet.GetComponent <Renderer>().enabled = false; Debug.Log("EditPlanet", "Disabled Kerbin Renderer"); return; } Debug.Log("EditPlanet", "Kerbin position = " + (Vector3d)planet.transform.position); Debug.Log("EditPlanet", "Kerbin rotation = " + (Vector3d)planet.transform.eulerAngles); Debug.Log("EditPlanet", "Kerbin scale = " + (Vector3d)planet.transform.localScale); Debug.Log("EditPlanet", "Kerbin rotatoSpeed = " + planet?.GetComponent <Rotato>()?.speed); // Edit Visual Parameters Renderer renderer = planet.GetComponent <Renderer>(); CelestialBody cb = FlightGlobals.Bodies?.FirstOrDefault(b => b.transform.name == info.name); GameObject template = cb?.scaledBody; if (template != null) { // OnDemand if (KopernicusFixer.detect) { OnDemandFixer.LoadTextures(template); } // Material renderer.material = template?.GetComponent <Renderer>()?.material ?? renderer.material; renderer.material.SetTexture(info.texture1); renderer.material.SetNormal(info.normal1); renderer.material.SetColor(info.color1); // Mesh MeshFilter meshFilter = planet.GetComponent <MeshFilter>(); meshFilter.mesh = template?.GetComponent <MeshFilter>()?.mesh ?? meshFilter.mesh; } info.ApplyTo(planet, 1.4987610578537f); }
void EventNameSave(MenuObject obj) { MenuTextEntry tE = (MenuTextEntry)obj; name = tE.text; MenuText t = (MenuText)menu.objects [menu.objects.Count - 1]; t.text = name; t.colourSelected = Color.Green; t.colourNotSelected = Color.Green; t.RenderText(); menu.GenerateWidth(); GenerateMenuBackground(); menu.lastSelectChange = -0.2f; nameMenu = null; map.ToXML(name, vecPlayer, enemies); }
public DyeableRect(Menu.Menu menu, MenuObject owner, Vector2 pos, Vector2 size, bool filled = true) : base(menu, owner, pos, size, filled) { this.color = Menu.Menu.MenuRGB(Menu.Menu.MenuColors.MediumGrey); this.filled = filled; this.tab = false; if (filled) { tabInvisible = new List <FSprite> { this.sprites[2], this.sprites[6], this.sprites[7], this.sprites[11], this.sprites[15], this.sprites[16] }; } }
private IEnumerator ShowMenu() { MenuObject menu = _activeMenu; menu.Menu.gameObject.SetActive(true); menu.Menu.FadeIn(); if (GameManager.Instance.UsingGamepadControls()) { menu.FirstSelected.Select(); menu.FirstSelected.OnSelect(null); } yield return(new WaitUntil(() => menu.Menu != _activeMenu.Menu)); menu.Menu.FadeOut(); yield return(new WaitUntil(() => !menu.Menu.IsFading)); menu.Menu.gameObject.SetActive(false); _activeState = null; }
// Start is called before the first frame update void Start() { if (instance == null) { instance = this; SceneManager.sceneLoaded += DisableForcedPause; //quitButton.onClick.AddListener(() => { Quit(); }); //muteButton.onClick.AddListener(() => { AudioManager.Instance.SetMuted(AudioManager.Instance.GetIsMuted()); }); //startButton.onClick.AddListener(() => { StartLevel(); }); currentSelectedMenu = menus.Where(menu => menu.menu.activeSelf == true).FirstOrDefault(); //SetMenuPausedState(true); DontDestroyOnLoad(this); //SetScoreText(); } else if (instance != null && instance != this) { Destroy(gameObject); } }
public MenuObject AddNewMenu(string name) { MenuObject newMenu = new MenuObject(); const string q = @"INSERT INTO [MenuItems]([component_name]) VALUES (@menu) SELECT SCOPE_IDENTITY()"; using (SqlConnection conn = GetConnection()) { using (OpenCbsCommand c = new OpenCbsCommand(q, conn)) { c.AddParam("@menu", name.Trim()); newMenu.Id = int.Parse(c.ExecuteScalar().ToString()); newMenu.NotSavedInDBYet = false; newMenu.Name = name; } } return newMenu; }
public override void Singal(MenuObject sender, string message) { if (message == "EXIT") { manager.RequestMainProcessSwitch(ProcessManager.ProcessID.MainMenu); MonklandSteamManager.instance.OnGameExit(); Steamworks.SteamMatchmaking.LeaveLobby(SteamManagement.MonklandSteamManager.lobbyID); } else if (message == "READYUP") { MonklandSteamManager.GameManager.ToggleReady(); } else if (message == "STARTGAME") { if (NetworkGameManager.isManager) { MonklandSteamManager.GameManager.SendPlayersToGame(); } } }
public MenuObject AddNewMenu(string name) { MenuObject newMenu = new MenuObject(); const string q = @"INSERT INTO [MenuItems]([component_name]) VALUES (@menu) SELECT SCOPE_IDENTITY()"; using (SqlConnection conn = GetConnection()) { using (OpenCbsCommand c = new OpenCbsCommand(q, conn)) { c.AddParam("@menu", name.Trim()); newMenu.Id = int.Parse(c.ExecuteScalar().ToString()); newMenu.NotSavedInDBYet = false; newMenu.Name = name; } } return(newMenu); }
void Update() { Vector3 forward = transform.TransformDirection(Vector3.forward); RaycastHit myhit = new RaycastHit(); //Draws the ray in the editor Debug.DrawRay(transform.position, forward * 5, Color.green); if (Physics.Raycast(transform.position, forward, out myhit, 10)) { if (myhit.collider.name == "CityWest" || myhit.collider.name == "CityEast") { mo = myhit.collider.gameObject.GetComponent<MenuObject>(); mo.rayHit(true); } } else if (!(mo == null)) { mo.rayHit(false); } }
public override void Singal(MenuObject sender, string message) { if (message == "EXIT") { //if (manager.musicPlayer != null) { // manager.musicPlayer.FadeOutAllSongs(5f); // this.manager.musicPlayer.MenuRequestsSong("RW_8 - Sundown", 1.4f, 2f); //} //manager.RequestMainProcessSwitch( ProcessManager.ProcessID.MainMenu ); MonklandSteamManager.instance.OnGameExit(); Steamworks.SteamMatchmaking.LeaveLobby(SteamManagement.MonklandSteamManager.lobbyID); ((patch_ProcessManager)this.manager).ImmediateSwitchCustom(new LobbyFinderMenu(this.manager));//opens lobby finder menu menu } else if (message == "READYUP") { MonklandSteamManager.GameManager.SendColor(0); MonklandSteamManager.GameManager.SendColor(1); MonklandSteamManager.GameManager.SendColor(2); MonklandSteamManager.GameManager.SendColor(3); MonklandSteamManager.GameManager.SendColor(4); MonklandSteamManager.GameManager.SendColor(5); MonklandSteamManager.GameManager.ToggleReady(); } else if (message == "STARTGAME") { if (manager.musicPlayer != null) { manager.musicPlayer.FadeOutAllSongs(5f); } if (NetworkGameManager.isManager) { settingsLabel.text = ""; bodyLabel.text = ""; eyesLabel.text = ""; base.PlaySound(SoundID.MENU_Switch_Page_In); gameStarting = true; MonklandSteamManager.GameManager.QueueStart(); } } }
void AddAtmosphere(MenuObject info, GameObject scene) { if (info?.color1 != null && info?.color2 != null) { // Colors Color from = (Color)info.color1; Color to = (Color)info.color2; haze = Color.Lerp(from, to, 0.5f).A(0.65f); // Atmosphere Top Texture2D top = new Texture2D(1, 1); top.SetPixel(1, 1, to); top.Apply(); // Atmosphere Gradient Texture2D gradient = new Texture2D(1, 256); for (int y = 0; y < 256; y++) { gradient.SetPixel(0, y, Color.Lerp(from, to, y / 256f)); } gradient.Apply(); // Create Atmosphere SkyBox GameObject sky = GameObject.Find("MainMenuGalaxy"); GameObject atmosphere = Instantiate(sky); atmosphere.GetChild("XN").GetComponent <Renderer>().material.mainTexture = gradient; atmosphere.GetChild("XP").GetComponent <Renderer>().material.mainTexture = gradient; atmosphere.GetChild("YN").GetComponent <Renderer>().material.mainTexture = top; atmosphere.GetChild("YP").GetComponent <Renderer>().material.mainTexture = top; atmosphere.GetChild("ZP").GetComponent <Renderer>().material.mainTexture = gradient; atmosphere.GetChild("ZN").GetComponent <Renderer>().material.mainTexture = gradient; atmosphere.transform.position = sky.transform.position; atmosphere.transform.localScale = sky.transform.localScale * 0.577f; atmosphere.transform.eulerAngles = Vector3.zero; } }
void EditWreck(MenuObject info, GameObject scene) { if (info == null) { return; } GameObject wreck = scene.GetChild("wreckedShip"); if (Debug.debug) { Debug.Log("EditWreck", "wreck position = " + (Vector3d)wreck.transform.position); Debug.Log("EditWreck", "wreck rotation = " + (Vector3d)wreck.transform.eulerAngles); Debug.Log("EditWreck", "wreck scale = " + (Vector3d)wreck.transform.localScale); GameObject ground = wreck.GetChild("boulder"); Debug.Log("EditWreck", "ground position = " + (Vector3d)ground.transform.position); Debug.Log("EditWreck", "ground rotation = " + (Vector3d)ground.transform.eulerAngles); Debug.Log("EditWreck", "ground scale = " + (Vector3d)ground.transform.localScale); } // Enable wreck.SetActive(info.enabled); if (!wreck.activeSelf) { return; } // Edit Position/Rotation/Scale wreck.transform.position = info.position ?? wreck.transform.position; wreck.transform.rotation = info.rotation ?? wreck.transform.rotation; wreck.transform.localScale = info.scale ?? wreck.transform.localScale; if (info.debug) { wreck.AddComponent <LiveDebug>(); } }
private void InitializeMenuChildren(ToolStripMenuItem pMenuItem, Role pRole) { if (!pMenuItem.HasDropDownItems) { return; } foreach (Object tsmi in pMenuItem.DropDownItems) { if (!(tsmi is ToolStripMenuItem)) { continue; } ToolStripMenuItem tsmiMenu = (ToolStripMenuItem)tsmi; MenuObject foundMO = GetMenuObject(tsmiMenu.Name); bool isAllowed = foundMO == null || pRole.IsMenuAllowed(foundMO); tsmiMenu.Enabled = isAllowed; tsmiMenu.Tag = foundMO; InitializeMenuChildren(tsmiMenu, pRole); } }
public void setZTimeLevel(MenuObject.ZombieTime mytime,LevelState myLevel) { if (myLevel == LevelState.Level2) { level2.setZTime(mytime); } else if (myLevel == LevelState.Level3) { level3.setZTime(mytime); } else if (myLevel == LevelState.Level4) { level4.setZTime(mytime); } else if (myLevel == LevelState.Level5) { level5.setZTime(mytime); } else if (myLevel == LevelState.Level6) { level6.setZTime(mytime); } }
void EditGround(MenuObject info, GameObject scene) { if (info == null) { return; } GameObject ground = scene.GetChild("wreckedShip").GetChild("boulder"); Debug.Log("EditGround", "ground position = " + (Vector3d)ground.transform.position); Debug.Log("EditGround", "ground rotation = " + (Vector3d)ground.transform.eulerAngles); Debug.Log("EditGround", "ground scale = " + (Vector3d)ground.transform.localScale); // Enable ground.SetActive(info.enabled); if (!ground.activeSelf) { return; } // Edit Position/Rotation/Scale ground.transform.position = info.position ?? ground.transform.position; ground.transform.rotation = info.rotation ?? ground.transform.rotation; ground.transform.localScale = info.scale ?? ground.transform.localScale; // Edit Appearances MeshFilter meshFilter = ground.transform.GetComponent <MeshFilter>(); meshFilter.mesh = info.mesh ?? meshFilter.mesh; Renderer renderer = ground.transform.GetComponent <Renderer>(); renderer.material.shader = info.shader ?? renderer.material.shader; renderer.material.SetTexture(info.texture1); renderer.material.SetNormal(info.normal1); renderer.material.SetColor(info.color1); }
//******************************************** // Methods //******************************************** public override void LoadContent() { z_title = new MenuObject(TheGame, TheGame.Content.Load<Texture2D>("Menus\\TitleMenus\\spacecats_wip"), new Vector2(640, 170), ""); z_start = new MenuObject(TheGame, TheGame.Content.Load<Texture2D>("Menus\\TitleMenus\\Title_Start"), new Vector2(640, 400), "Start"); z_options = new MenuObject(TheGame, TheGame.Content.Load<Texture2D>("Menus\\TitleMenus\\Title_Options"), new Vector2(640, 480), "Options"); z_exit = new MenuObject(TheGame, TheGame.Content.Load<Texture2D>("Menus\\TitleMenus\\Title_Exit"), new Vector2(640, 560), "Exit"); z_selector = new MenuObject(TheGame, TheGame.Content.Load<Texture2D>("Menus\\TitleMenus\\Selection Arrow"), Vector2.Zero, null); z_start.SetMenuPointers(null, z_options, null, null, "GoToMenu Main"); z_options.SetMenuPointers(z_start, z_exit, null, null, "Options"); z_exit.SetMenuPointers(z_options, null, null, null, "Exit"); z_selector.Position = new Vector2(z_start.Position.X - z_start.Width / 2 - z_selector.Width / 2 - 15, z_start.Position.Y); Select(z_start); Objects.Add(z_title); Objects.Add(z_start); Objects.Add(z_options); Objects.Add(z_exit); Objects.Add(z_selector); // Temporary z_options.Locked = true; }
private MenuObject GetMenuObject(string pText) { MenuObject foundObject = _menuItems.Find(item => item == pText.Trim()); return(foundObject); }
public PlayerSelector(Menu.Menu menu, MenuObject owner, Vector2 pos) : base(menu, owner, pos, new Vector2(0f, 0f)) { buttons = new List <PlayerButton>(); // Non-SlugBase slugcats foreach (SlugcatStats.Name name in Enum.GetValues(typeof(SlugcatStats.Name))) { buttons.Add(new PlayerButton(this, new PlayerDescriptor((int)name), new Vector2())); } // SlugBase slugcats foreach (SlugBaseCharacter player in PlayerManager.customPlayers) { buttons.Add(new PlayerButton(this, new PlayerDescriptor(player), new Vector2())); } foreach (PlayerButton button in buttons) { subObjects.Add(button); } // Determine whether or not to have arrows float maxWidth; { float maxButtonWidth = 0f; for (int i = 0; i < buttons.Count; i++) { if (buttons[i].MaxWidth > maxButtonWidth) { maxButtonWidth = buttons[i].MaxWidth; } } maxWidth = maxButtonWidth + (height + spacing) * (buttons.Count - 1); } if (maxWidth > width + 2f) { hasArrows = true; } // Create the arrows if (hasArrows) { arrows = new ArrowButton[2]; arrows[0] = new ArrowButton(this, false, new Vector2(0f, 0f)); arrows[1] = new ArrowButton(this, true, new Vector2(width - arrowWidth, 0f)); foreach (ArrowButton arrow in arrows) { subObjects.Add(arrow); } viewWidth = width - (arrowWidth + spacing) * 2f; } else { arrows = new ArrowButton[0]; viewWidth = width; } // Create pages pages = GetPages(); for (int pg = 0; pg < pages.Length; pg++) { TogglePage(pg, false); } // Select one of the buttons to start with if (arenaCharacter.TryGet(menu.manager.arenaSetup, out var ply)) { // Load from a saved value for (int i = 0; i < buttons.Count; i++) { if (buttons[i].player.Equals(ply)) { for (int pg = pages.Length - 1; pg >= 0; pg--) { if (pg == 0 || (pages[pg].x <= i && pages[pg].y > i)) { TogglePage(pg, true); } } buttons[i].SetSelected(true); break; } } } else { // Default to the Survivor arenaCharacter[menu.manager.arenaSetup] = new PlayerDescriptor(0); buttons[0].SetSelected(true); TogglePage(0, true); } }
public extern void orig_Singal(MenuObject sender, string message);
public void ChangeMenu(MenuObject newMenu) { currentMenu.gameObject.SetActive(false); currentMenu = newMenu; currentMenu.gameObject.SetActive(true); }
private void StartMenu() { gameObject.SetActive(true); currentMenu = baseMenu; currentMenu.gameObject.SetActive(true); }
//******************************************** // Methods //******************************************** public override void LoadContent() { z_title = new MenuObject(TheGame, TheGame.Content.Load<Texture2D>("Menus\\MainMenus\\Main Menu Logo"), new Vector2(640, 120), ""); z_missions = new MenuObject(TheGame, TheGame.Content.Load<Texture2D>("Menus\\MainMenus\\Main_Missions"), new Vector2(380, 405), "Missions"); z_ship = new MenuObject(TheGame, TheGame.Content.Load<Texture2D>("Menus\\MainMenus\\Main_Ship"), new Vector2(640, 405), "Ship"); z_store = new MenuObject(TheGame, TheGame.Content.Load<Texture2D>("Menus\\MainMenus\\Main_Store"), new Vector2(900, 405), "Store"); z_option = new MenuObject(TheGame, TheGame.Content.Load<Texture2D>("Menus\\MainMenus\\Main_Options"), new Vector2(380, 620), "Options"); z_achievements = new MenuObject(TheGame, TheGame.Content.Load<Texture2D>("Menus\\MainMenus\\Main_Achievements"), new Vector2(640, 620), "Achievements"); z_back = new MenuObject(TheGame, TheGame.Content.Load<Texture2D>("Menus\\MissionMenus\\Back"), new Vector2(900, 620), "Back"); z_ship.ImageObject = new MenuObject(TheGame, TheGame.Content.Load<Texture2D>("Menus\\MainMenus\\Ship_Image"), new Vector2(640, 320), ""); z_store.ImageObject = new MenuObject(TheGame, TheGame.Content.Load<Texture2D>("Menus\\MainMenus\\Store_Image"), new Vector2(900, 320), ""); z_back.ImageObject = new MenuObject(TheGame, TheGame.Content.Load<Texture2D>("Menus\\MissionMenus\\Back Image"), new Vector2(900, 525), ""); z_missions.SetMenuPointers(null, z_option, null, z_ship, "GoToMenu Mission"); z_ship.SetMenuPointers(null, z_achievements, z_missions, z_store, ""); z_store.SetMenuPointers(null, z_back, z_ship, z_option, ""); z_achievements.SetMenuPointers(z_ship, null, z_option, z_back, ""); z_option.SetMenuPointers(z_missions, null, z_store, z_achievements, ""); z_back.SetMenuPointers(z_store, null, z_achievements, null, "Back"); z_missions.SpriteRects.Add(new Rectangle(0, 0, 165, 29)); z_missions.SpriteRects.Add(new Rectangle(0, 31, 165, 41)); z_missions.SetFrames(0, 0, 1, 1); z_ship.SpriteRects.Add(new Rectangle(0, 0, 83, 37)); z_ship.SpriteRects.Add(new Rectangle(0, 39, 83, 49)); z_ship.SetFrames(0, 0, 1, 1); z_store.SpriteRects.Add(new Rectangle(0, 0, 109, 28)); z_store.SpriteRects.Add(new Rectangle(0, 30, 109, 42)); z_store.SetFrames(0, 0, 1, 1); z_option.SpriteRects.Add(new Rectangle(0, 0, 140, 35)); z_option.SpriteRects.Add(new Rectangle(0, 37, 140, 49)); z_option.SetFrames(0, 0, 1, 1); z_achievements.SpriteRects.Add(new Rectangle(0, 0, 256, 30)); z_achievements.SpriteRects.Add(new Rectangle(0, 33, 256, 42)); z_achievements.SetFrames(0, 0, 1, 1); z_back.SpriteRects.Add(new Rectangle(0, 0, 96, 30)); z_back.SpriteRects.Add(new Rectangle(0, 31, 96, 46)); z_back.SetFrames(0, 0, 1, 1); z_ship.ImageObject.SpriteRects.Add(new Rectangle(0, 0, 74, 59)); z_ship.ImageObject.SpriteRects.Add(new Rectangle(0, 65, 74, 95)); z_ship.ImageObject.SetFrames(0, 0, 1, 1); z_store.ImageObject.SpriteRects.Add(new Rectangle(0, 0, 92, 84)); z_store.ImageObject.SpriteRects.Add(new Rectangle(8, 92, 75, 92)); z_store.ImageObject.SetFrames(0, 0, 1, 1); Select(z_missions); Objects.Add(z_title); Objects.Add(z_missions); Objects.Add(z_ship); Objects.Add(z_store); Objects.Add(z_achievements); Objects.Add(z_option); Objects.Add(z_back); Objects.Add(z_ship.ImageObject); Objects.Add(z_store.ImageObject); Objects.Add(z_back.ImageObject); // Temporary z_ship.Locked = true; z_option.Locked = true; z_achievements.Locked = true; z_store.Locked = true; }
public override void Singal(MenuObject sender, string message) { if (message != null) { if (buttonList == null) { Dictionary <string, int> dictionary = new Dictionary <string, int>(4) { { "CANCEL", 0 }, { "APPLY", 1 }, { "RESET CONFIG", 2 }, { "SOUNDTEST", 3 } }; buttonList = dictionary; } if (buttonList.TryGetValue(message, out int num)) { switch (num) { case 0: OptionsMenuPatch.mod = false; opened = false; base.PlaySound(SoundID.MENU_Switch_Page_Out); this.manager.RequestMainProcessSwitch(ProcessManager.ProcessID.OptionsMenu); break; case 1: if (OptionScript.configChanged) { base.PlaySound(SoundID.MENU_Switch_Page_In); SaveCurrentConfig(); OptionScript.configChanged = false; this.saveButton.menuLabel.text = "SAVE ALL"; } else { if (this.saveButton.menuLabel.text == "SAVE ALL") { base.PlaySound(SoundID.MENU_Next_Slugcat); SaveAllConfig(); //EXIT OptionsMenuPatch.mod = false; opened = false; this.manager.RequestMainProcessSwitch(ProcessManager.ProcessID.OptionsMenu); } else { base.PlaySound(SoundID.MENU_Button_Standard_Button_Pressed); } } break; case 2: ResetCurrentConfig(); base.PlaySound(SoundID.MENU_Switch_Page_In); opened = false; OpenMenu(); break; case 3: if (!redUnlocked) { base.PlaySound(SoundID.MENU_Button_Standard_Button_Pressed); } else { base.PlaySound(SoundID.MENU_Switch_Page_In); Debug.Log("Enter SoundTest"); this.InitializeSitting(); this.manager.rainWorld.progression.ClearOutSaveStateFromMemory(); if (this.manager.arenaSitting.ReadyToStart) { this.manager.RequestMainProcessSwitch(ProcessManager.ProcessID.Game); //, 1.2f); } else { this.manager.arenaSitting = null; } } break; } } } }
public void ctor_MainMenu(Menu.Menu menu, MenuObject owner, string text, Vector2 pos, Vector2 size, Slider.SliderID ID, bool subtleSlider) { OriginalConstructor(menu, owner, text, pos, size, ID, subtleSlider); }
public extern void OriginalConstructor(Menu.Menu menu, MenuObject owner, string text, Vector2 pos, Vector2 size, Slider.SliderID ID, bool subtleSlider);
public void ExitMenu() { currentMenu.gameObject.SetActive(false); currentMenu = null; gameObject.SetActive(false); }
public void DeleteMenuItem(MenuObject menuItem) { _menuItemManager.DeleteItem(menuItem); }
public void DeleteItem(MenuObject menu) { const string q = @"DELETE FROM dbo.AllowedRoleMenus WHERE menu_item_id = @menu_item_id"; using (SqlConnection conn = GetConnection()) { using (OpenCbsCommand c = new OpenCbsCommand(q, conn)) { c.AddParam("@menu_item_id", menu.Id); c.ExecuteNonQuery(); } } const string q1 = @"DELETE FROM dbo.MenuItems WHERE id = @id"; using (SqlConnection conn = GetConnection()) { using (OpenCbsCommand c = new OpenCbsCommand(q1, conn)) { c.AddParam("@id", menu.Id); c.ExecuteNonQuery(); } } }
public virtual void Select(MenuObject select) { if (select != null) Selected = select; }