コード例 #1
0
 public void GameOptionChanged(float value)
 {
     if (allowGameOptionChangedSound)
     {
         menuAudioManager.PlaySliderOnValueChanged();
     }
     allowGameOptionChangedSound = true;
     UpdateGameParams(value.ToString());
 }
コード例 #2
0
    public void SetSettings(float value)
    {
        float finalValue = GetFinalValue(value);

        valueText.text = GetFinalValueString(finalValue);
        settingsPage.SetSettings(settings, finalValue);
        if (settings == SettingsPage.SettingsEnum.Sound || settings == SettingsPage.SettingsEnum.CardDelay)
        {
            menuAudioManager.PlaySliderOnValueChanged();
        }
        else if (settings == SettingsPage.SettingsEnum.Music)
        {
            menuAudioManager.UpdateMusicVolume();
        }
    }