/// <summary> /// Transforms 3D-Points from the Camera Coordinate System into the Marker Coordinate System /// The transformation matrix "_final" is calculated in "UpdateTransformation" /// </summary> /// <param name="points"> List of Vectors, containing the 3d points which should be transformed</param> public void TransformPoints(ref List <Vector> points) { points = MatrixTransformation.TransformVectorToVector(_final, 1.0, points).ToList <Vector>(); }