protected virtual void Dispose(bool disposing) { if (!this.disposed) { if (disposing) { context.Dispose(); } } this.disposed = true; }
/// <summary> /// Clean up any resources being used. /// </summary> /// <param name="disposing">true if managed resources should be disposed; otherwise, false.</param> protected override void Dispose(bool disposing) { if (disposing && (components != null)) { components.Dispose(); } if (MasterContext != null) { MasterContext.Dispose(); MasterContext = null; } base.Dispose(disposing); }
public void Dispose() { _context.Dispose(); }