protected virtual void Dispose(bool disposing)
 {
     if (!this.disposed)
     {
         if (disposing)
         {
             context.Dispose();
         }
     }
     this.disposed = true;
 }
 /// <summary>
 /// Clean up any resources being used.
 /// </summary>
 /// <param name="disposing">true if managed resources should be disposed; otherwise, false.</param>
 protected override void Dispose(bool disposing)
 {
     if (disposing && (components != null))
     {
         components.Dispose();
     }
     if (MasterContext != null)
     {
         MasterContext.Dispose();
         MasterContext = null;
     }
     base.Dispose(disposing);
 }
Exemple #3
0
 public void Dispose()
 {
     _context.Dispose();
 }