public void OpenCell(Сell field) { if (Status == GameStatus.Play) { if (field.Status == CellStatus.Mark) { Marks.AddClick(field); } else if (!Mines.IsPresent(field)) { AddVisibleСell(field); if (VisibleСells.IsCompleted(Size, CountMines)) { Status = GameStatus.Victory; VisibleMarkMine(); VisibleСells.Add(Mines); } } else { Status = GameStatus.GameOver; VisibleСells.Add(new CellExplosion(field)); VisibleMarkMine(); VisibleСells.Add(Mines); } } }