void RenderSegmentImage(GameEntity company) { // audience icon if (Marketing.IsFocusingMoreThanOneAudience(company)) { SegmentTypeImage.texture = Resources.Load <Texture2D>($"paidClients"); } else { var segmentID = Marketing.GetBaseAudienceId(company); //var segmentID = Marketing.GetCoreAudienceId(company); var audiences = Marketing.GetAudienceInfos(); SegmentTypeImage.texture = Resources.Load <Texture2D>($"Audiences/{audiences[segmentID].Icon}"); } }