コード例 #1
0
 private void Awake()
 {
     gameController    = GameController.Instance;
     marioStateManager = GetComponent <MarioStateManager>();
 }
コード例 #2
0
 // Start is called before the first frame update
 private void Awake()
 {
     rigidbody         = GetComponent <Rigidbody2D>();
     marioStateManager = GetComponent <MarioStateManager>();
     checkGround       = GetComponent <CheckGround>();
 }
コード例 #3
0
 private void Start()
 {
     stateManager = GetComponent <MarioStateManager>();
     checkGround  = GetComponent <CheckGround>();
 }
コード例 #4
0
 private void Start()
 {
     marioStateManager = GetComponent <MarioStateManager>();
 }