public void SetCamp2(MapLongAry value) { hasCamp2 = true; camp2_ = value; }
public override PacketDistributed MergeFrom(pb::CodedInputStream input, PacketDistributed _base) { GCTeamPKPush _inst = (GCTeamPKPush)_base; while (true) { uint tag = input.ReadTag(); switch (tag) { case 0: { return(_inst); } case 8: { _inst.Operate = input.ReadInt32(); break; } case 18: { TeamPKInfo subBuilder = new TeamPKInfo(); input.ReadMessage(subBuilder); _inst.AddTeamPKInfo(subBuilder); break; } case 24: { _inst.LastReadyTime = input.ReadInt32(); break; } case 32: { _inst.DiePuid = input.ReadInt64(); break; } case 40: { _inst.KillPuid = input.ReadInt64(); break; } case 50: { _inst.DieName = input.ReadString(); break; } case 58: { _inst.KillName = input.ReadString(); break; } case 64: { _inst.Flag = input.ReadInt32(); break; } case 72: { _inst.Result = input.ReadInt32(); break; } case 82: { MapLongAry subBuilder = new MapLongAry(); input.ReadMessage(subBuilder); _inst.Camp1 = subBuilder; break; } case 90: { MapLongAry subBuilder = new MapLongAry(); input.ReadMessage(subBuilder); _inst.Camp2 = subBuilder; break; } case 96: { _inst.ScoreBattle1 = input.ReadInt32(); break; } case 104: { _inst.ScoreBattle2 = input.ReadInt32(); break; } } } return(_inst); }
public void SetCamp1(MapLongAry value) { hasCamp1 = true; camp1_ = value; }