コード例 #1
0
 public PlayerUnitsTileVisualizer(IMapSectionData mapSectionData,
                                  Sprite sprite,
                                  MapElementTileRenderer.Pool tileRendererPool)
 {
     _mapSectionData   = mapSectionData;
     _sprite           = sprite;
     _tileRendererPool = tileRendererPool;
 }
コード例 #2
0
 public SectionTileVisualizer(IMapData mapData,
                              IMapSectionData mapSectionData,
                              Sprite sprite,
                              MapElementTileRenderer.Pool tileRendererPool,
                              ILogger logger)
 {
     _mapData          = mapData;
     _mapSectionData   = mapSectionData;
     _sprite           = sprite;
     _tileRendererPool = tileRendererPool;
     _logger           = logger;
 }