コード例 #1
0
    public MSBS.Event.MapOffset Serialize(GameObject parent)
    {
        var evt = new MSBS.Event.MapOffset();

        _Serialize(evt, parent);
        evt.Position = new System.Numerics.Vector3(Position.x, Position.y, Position.z);
        evt.Degree   = Degree;
        return(evt);
    }
コード例 #2
0
 public void SetEvent(MSBS.Event.MapOffset evt)
 {
     setBaseEvent(evt);
     Position = new UnityEngine.Vector3(evt.Position.X, evt.Position.Y, evt.Position.Z);
     Degree   = evt.Degree;
 }