コード例 #1
0
        /// <summary>
        ///     Computes the distance from a point p to a line segment AB.
        ///     Note: NON-ROBUST!
        /// </summary>
        /// <param name="p">The point to compute the distance for.</param>
        /// <param name="a">One point of the line.</param>
        /// <param name="b">Another point of the line (must be different to A).</param>
        /// <returns> The distance from p to line segment AB.</returns>
        public static double DistancePointLine(MPoint p, MPoint a, MPoint b)
        {
            // if start == end, then use pt distance
            if (a.Equals(b))
            {
                return(p.Distance(a));
            }

            // otherwise use comp.graphics.algorithms Frequently Asked Questions method

            /*(1)             AC dot AB
             *          r =   ---------
             ||AB||^2
             *
             *          r has the following meaning:
             *          r=0 Point = A
             *          r=1 Point = B
             *          r<0 Point is on the backward extension of AB
             *          r>1 Point is on the forward extension of AB
             *          0<r<1 Point is interior to AB
             */

            var r = ((p.X - a.X) * (b.X - a.X) + (p.Y - a.Y) * (b.Y - a.Y))
                    /
                    ((b.X - a.X) * (b.X - a.X) + (b.Y - a.Y) * (b.Y - a.Y));

            if (r <= 0.0)
            {
                return(p.Distance(a));
            }
            if (r >= 1.0)
            {
                return(p.Distance(b));
            }

            /*(2)
             *                                                              (Ay-Cy)(Bx-Ax)-(Ax-Cx)(By-Ay)
             *                                                          s = -----------------------------
             *                                                                          Curve^2
             *
             *                                                          Then the distance from C to Point = |s|*Curve.
             */

            var s = ((a.Y - p.Y) * (b.X - a.X) - (a.X - p.X) * (b.Y - a.Y))
                    /
                    ((b.X - a.X) * (b.X - a.X) + (b.Y - a.Y) * (b.Y - a.Y));

            return(Math.Abs(s) * Math.Sqrt((b.X - a.X) * (b.X - a.X) + (b.Y - a.Y) * (b.Y - a.Y)));
        }
コード例 #2
0
        public static List <AnimationEntry <Viewport> > Create(IViewport viewport, MPoint center, double maxResolution, long duration)
        {
            var animations = new List <AnimationEntry <Viewport> >();
            AnimationEntry <Viewport> entry;

            if (!center.Equals(viewport.Center))
            {
                entry = new AnimationEntry <Viewport>(
                    start: viewport.Center,
                    end: (MReadOnlyPoint)center,
                    animationStart: 0,
                    animationEnd: 1,
                    easing: Easing.SinInOut,
                    tick: CenterTick,
                    final: CenterFinal
                    );
                animations.Add(entry);
            }

            entry = new AnimationEntry <Viewport>(
                start: viewport.Resolution,
                end: Math.Min(maxResolution, viewport.Resolution * 2),
                animationStart: 0,
                animationEnd: 0.5,
                easing: Easing.SinIn,
                tick: ResolutionTick,
                final: ResolutionFinal
                );
            animations.Add(entry);

            entry = new AnimationEntry <Viewport>(
                start: Math.Min(maxResolution, viewport.Resolution * 2),
                end: viewport.Resolution,
                animationStart: 0.5,
                animationEnd: 1,
                easing: Easing.SinIn,
                tick: ResolutionTick,
                final: ResolutionFinal
                );
            animations.Add(entry);

            Animation.Start(animations, duration);
            return(animations);
        }