コード例 #1
0
        public override void Attack(Character character)
        {
            Monster       m_Monster = (Monster)character;
            MONSTERS_TYPE mType     = m_Monster.GetMonsterType();

            UserInterface.DisplayInfo(false, "You are attaking a : ", mType.ToString());
        }
コード例 #2
0
ファイル: Monster.cs プロジェクト: yoelEdelman/dungeon_game
        public override void Attack(Character character)
        {
            Heros m_Heros = (Heros)character;

            UserInterface.DisplayInfo(false, monster_type.ToString(), " Vous attaque avec : ", m_Weapon.getWeaponType().ToString());
            m_Heros.RemoveHealthPoints(30);
        }
コード例 #3
0
        public override void Attack(Character character)
        {
            Heros m_Heros = (Heros)character;

            UserInterface.DisplayInfo(false, m_MonsterType.ToString(), " attacking you with : ", m_Weapon.getWeaponType().ToString());

            m_Heros.RemoveHealthPoints(30);
        }
コード例 #4
0
        public override void Attack(Character character)
        {
            Monster       m      = (Monster)character;
            MONSTERS_TYPE qwerty = m.getMonsterType();

            UserInterface.DisplayInfo(false, " Vous etes en train d'attaquer un  : ", qwerty.ToString());
        }