コード例 #1
0
        private void OnEntitySpawned(object sender, EntityArgs args)
        {
            MFQuadSprite    sp    = new MFQuadSprite();
            MFMainGameLayer layer = MFLayer.GetLayer <MFMainGameLayer>();

            if (args.entity is MFBullet)
            {
                sp.texName = "bullet";
            }
            else
            {
                sp.texName = "ship";
            }
            if (layer != null)
            {
                layer.AddSprite(sp);
            }
            this.entitySpriteDict[args.entity] = sp;
        }