コード例 #1
0
 private void OnEntityDestroyed(object sender, EntityArgs args)
 {
     if (entitySpriteDict.ContainsKey(args.entity))
     {
         MFSprite        sp    = entitySpriteDict[args.entity];
         MFMainGameLayer layer = MFLayer.GetLayer <MFMainGameLayer>();
         if (layer != null)
         {
             layer.RemoveSprite(sp);
         }
     }
 }
コード例 #2
0
        private void OnEntitySpawned(object sender, EntityArgs args)
        {
            MFQuadSprite    sp    = new MFQuadSprite();
            MFMainGameLayer layer = MFLayer.GetLayer <MFMainGameLayer>();

            if (args.entity is MFBullet)
            {
                sp.texName = "bullet";
            }
            else
            {
                sp.texName = "ship";
            }
            if (layer != null)
            {
                layer.AddSprite(sp);
            }
            this.entitySpriteDict[args.entity] = sp;
        }