public MDXPlayableAnimationLookupTableEntry(byte[] data) { using (MemoryStream ms = new MemoryStream(data)) { using (BinaryReader br = new BinaryReader(ms)) { this.FallbackAnimationID = br.ReadInt16(); this.Flags = (MDXPlayableAnimationFlags)br.ReadInt16(); } } }
public MDXPlayableAnimationLookupTableEntry(short inFallbackAnimationID, MDXPlayableAnimationFlags inFlags) { this.FallbackAnimationID = inFallbackAnimationID; this.Flags = inFlags; }