public MDXPlayableAnimationLookupTableEntry(byte[] data)
 {
     using (MemoryStream ms = new MemoryStream(data))
     {
         using (BinaryReader br = new BinaryReader(ms))
         {
             this.FallbackAnimationID = br.ReadInt16();
             this.Flags = (MDXPlayableAnimationFlags)br.ReadInt16();
         }
     }
 }
 public MDXPlayableAnimationLookupTableEntry(byte[] data)
 {
     using (MemoryStream ms = new MemoryStream(data))
     {
         using (BinaryReader br = new BinaryReader(ms))
         {
             this.FallbackAnimationID = br.ReadInt16();
             this.Flags = (MDXPlayableAnimationFlags)br.ReadInt16();
         }
     }
 }
Exemple #3
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 public MDXPlayableAnimationLookupTableEntry(short inFallbackAnimationID, MDXPlayableAnimationFlags inFlags)
 {
     this.FallbackAnimationID = inFallbackAnimationID;
     this.Flags = inFlags;
 }