コード例 #1
0
 public virtual void SetLayer(LusuoLayer layer)
 {
     m_entityInfo.m_ilayer = (int)layer;
     if (null != m_object)
     {
         m_object.gameObject.layer = (int)layer;
         for (int i = 0; i < m_listRenderer.Count; i++)
         {
             m_listRenderer[i].gameObject.layer = (int)layer;
         }
     }
 }
コード例 #2
0
 public void SetLayer(LusuoLayer lay)
 {
     m_ent.SetLayer(lay);
 }