public void EndGameOver() { if (!GlobalControls.modDev) { SaveLoad.Load(false); } if (!UnitaleUtil.IsOverworld) { UIController.EndBattle(true); Destroy(gameObject); if (GlobalControls.modDev) { SceneManager.LoadScene("ModSelect"); } } else { EndGameOverRevive(); } if (!GlobalControls.modDev) { TPHandler tp = Instantiate(Resources.Load <TPHandler>("Prefabs/TP On-the-fly")); tp.sceneName = LuaScriptBinder.Get(null, "PlayerMap").String; tp.position = new Vector3((float)LuaScriptBinder.Get(null, "PlayerPosX").Number, (float)LuaScriptBinder.Get(null, "PlayerPosY").Number, LuaScriptBinder.Get(null, "PlayerPosZ") == null ? 0 : (float)LuaScriptBinder.Get(null, "PlayerPosZ").Number); tp.direction = 2; tp.noFadeIn = true; tp.noFadeOut = false; GameObject.DontDestroyOnLoad(tp); tp.LaunchTPInternal(); } }
public void EndGameOver() { if (!GlobalControls.modDev) { SaveLoad.Load(false); } if (!UnitaleUtil.IsOverworld) { UIController.EndBattle(true); Destroy(gameObject); if (GlobalControls.modDev) { SceneManager.LoadScene("ModSelect"); } else { foreach (string str in NewMusicManager.audioname.Keys) { if (str == "StaticKeptAudio") { NewMusicManager.Stop(str); ((AudioSource)NewMusicManager.audiolist[str]).clip = null; ((AudioSource)NewMusicManager.audiolist[str]).time = 0; } } } } else { EndGameOverRevive(); } if (!GlobalControls.modDev) { TPHandler tp = Instantiate(Resources.Load <TPHandler>("Prefabs/TP On-the-fly")); tp.sceneName = LuaScriptBinder.Get(null, "PlayerMap").String; if (UnitaleUtil.MapCorrespondanceList.ContainsValue(tp.sceneName)) { foreach (KeyValuePair <string, string> entry in UnitaleUtil.MapCorrespondanceList) { if (entry.Value == tp.sceneName) { tp.sceneName = entry.Key; break; } } } tp.position = new Vector3((float)LuaScriptBinder.Get(null, "PlayerPosX").Number, (float)LuaScriptBinder.Get(null, "PlayerPosY").Number, LuaScriptBinder.Get(null, "PlayerPosZ") == null ? 0 : (float)LuaScriptBinder.Get(null, "PlayerPosZ").Number); tp.direction = 2; tp.noFadeIn = true; tp.noFadeOut = false; GameObject.DontDestroyOnLoad(tp); tp.LaunchTPInternal(); } }
IEnumerator LoadGame() { GameObject.DontDestroyOnLoad(gameObject); SceneManager.LoadScene("TransitionOverworld"); yield return(0); //yield return Application.isLoadingLevel; //GameObject.Find("Player").transform.position = new Vector3(; StaticInits.MODFOLDER = LuaScriptBinder.Get(null, "ModFolder").String; StaticInits.Initialized = false; StaticInits.InitAll(); if (GameObject.Find("Main Camera")) { GameObject.Destroy(GameObject.Find("Main Camera")); } GameObject.Destroy(gameObject); }
private void Start() { bool isStart = false; // Set timestamp for Overworld to calculate total play time GlobalControls.overworldTimestamp = Time.time - (SaveLoad.savedGame != null ? SaveLoad.savedGame.playerTime : 0f); // Forcefully disable retromode if it is on if (GlobalControls.retroMode) { GlobalControls.retroMode = false; try { LuaScriptBinder.SetAlMighty(null, "CYFRetroMode", DynValue.NewBoolean(false), true); } catch {} } GameOverBehavior.gameOverContainerOw = GameObject.Find("GameOverContainer"); GameOverBehavior.gameOverContainerOw.SetActive(false); if (GameObject.Find("GameOverContainer")) { GameObject.Destroy(GameOverBehavior.gameOverContainerOw); GameOverBehavior.gameOverContainerOw = GameObject.Find("GameOverContainer"); GameOverBehavior.gameOverContainerOw.SetActive(false); } GameObject.DontDestroyOnLoad(GameOverBehavior.gameOverContainerOw); if (LuaScriptBinder.Get(null, "PlayerPosX") == null || LuaScriptBinder.Get(null, "PlayerPosY") == null || LuaScriptBinder.Get(null, "PlayerPosZ") == null) { LuaScriptBinder.Set(null, "PlayerPosX", DynValue.NewNumber(BeginningPosition.x)); LuaScriptBinder.Set(null, "PlayerPosY", DynValue.NewNumber(BeginningPosition.y)); LuaScriptBinder.Set(null, "PlayerPosZ", DynValue.NewNumber(0)); } if (GameObject.Find("Main Camera")) { GameObject.Destroy(GameObject.Find("Main Camera")); } //Used only for the 1st scene if (LuaScriptBinder.Get(null, "PlayerMap") == null) { isStart = true; SaveLoad.Start(); GlobalControls.lastTitle = false; string mapName2; if (UnitaleUtil.MapCorrespondanceList.ContainsKey(FirstLevelToLoad)) { mapName2 = UnitaleUtil.MapCorrespondanceList[FirstLevelToLoad]; } else { mapName2 = FirstLevelToLoad; } LuaScriptBinder.Set(null, "PlayerMap", DynValue.NewString(mapName2)); StaticInits.MODFOLDER = ""; /*StaticInits.Initialized = false; * GameObject.Find("Main Camera OW").GetComponent<StaticInits>().initAll();*/ GlobalControls.realName = PlayerCharacter.instance.Name; } //Check if there is two Main Camera OW objects GameObject temp = GameObject.Find("Main Camera OW"); temp.SetActive(false); if (GameObject.Find("Main Camera OW")) { GameObject.Destroy(GameObject.Find("Main Camera OW")); } temp.SetActive(true); // After battle tweaks ControlPanel.instance.FrameBasedMovement = false; if (GlobalControls.realName != null) { PlayerCharacter.instance.Name = GlobalControls.realName; } //GameObject.Destroy(gameObject); GameObject.DontDestroyOnLoad(GameObject.Find("Canvas OW")); GameObject.DontDestroyOnLoad(GameObject.Find("Canvas Two")); GameObject.DontDestroyOnLoad(GameObject.Find("Player").transform.parent.gameObject); GameObject.DontDestroyOnLoad(GameObject.Find("Main Camera OW")); string mapName; if (!isStart) { try { if (UnitaleUtil.MapCorrespondanceList.ContainsValue(LuaScriptBinder.Get(null, "PlayerMap").String)) { mapName = UnitaleUtil.MapCorrespondanceList.FirstOrDefault(x => x.Value == LuaScriptBinder.Get(null, "PlayerMap").String).Key; } else { mapName = LuaScriptBinder.Get(null, "PlayerMap").String; } } catch { mapName = LuaScriptBinder.Get(null, "PlayerMap").String; } } else { mapName = FirstLevelToLoad; } if (!FileLoader.SceneExists(mapName)) { UnitaleUtil.DisplayLuaError("TransitionOverworld", "The map named \"" + mapName + "\" doesn't exist."); return; } if (GlobalControls.nonOWScenes.Contains(mapName)) { UnitaleUtil.DisplayLuaError("TransitionOverworld", "Sorry, but \"" + mapName + "\" is not the name of an overworld scene."); return; } SceneManager.LoadScene(mapName); GameObject.Find("Don't show it again").GetComponent <Image>().color = new Color(0, 0, 0, 0); StartCoroutine(GetIntoDaMap("transitionoverworld", null)); }