static public int constructor(IntPtr l) { try { #if DEBUG var method = System.Reflection.MethodBase.GetCurrentMethod(); string methodName = GetMethodName(method); #if UNITY_5_5_OR_NEWER UnityEngine.Profiling.Profiler.BeginSample(methodName); #else Profiler.BeginSample(methodName); #endif #endif UnityEngine.Assertions.AssertionException o; System.String a1; checkType(l, 2, out a1); System.String a2; checkType(l, 3, out a2); o = new UnityEngine.Assertions.AssertionException(a1, a2); pushValue(l, true); pushValue(l, o); return(2); } catch (Exception e) { return(error(l, e)); } #if DEBUG finally { #if UNITY_5_5_OR_NEWER UnityEngine.Profiling.Profiler.EndSample(); #else Profiler.EndSample(); #endif } #endif }
static public int get_Message(IntPtr l) { try { #if DEBUG var method = System.Reflection.MethodBase.GetCurrentMethod(); string methodName = GetMethodName(method); #if UNITY_5_5_OR_NEWER UnityEngine.Profiling.Profiler.BeginSample(methodName); #else Profiler.BeginSample(methodName); #endif #endif UnityEngine.Assertions.AssertionException self = (UnityEngine.Assertions.AssertionException)checkSelf(l); pushValue(l, true); pushValue(l, self.Message); return(2); } catch (Exception e) { return(error(l, e)); } #if DEBUG finally { #if UNITY_5_5_OR_NEWER UnityEngine.Profiling.Profiler.EndSample(); #else Profiler.EndSample(); #endif } #endif }
static public int get_Message(IntPtr l) { try { UnityEngine.Assertions.AssertionException self = (UnityEngine.Assertions.AssertionException)checkSelf(l); pushValue(l, true); pushValue(l, self.Message); return(2); } catch (Exception e) { return(error(l, e)); } }
static public int constructor(IntPtr l) { try { UnityEngine.Assertions.AssertionException o; System.String a1; checkType(l,2,out a1); System.String a2; checkType(l,3,out a2); o=new UnityEngine.Assertions.AssertionException(a1,a2); pushValue(l,true); pushValue(l,o); return 2; } catch(Exception e) { return error(l,e); } }
public static int constructor(IntPtr l) { try { UnityEngine.Assertions.AssertionException o; System.String a1; checkType(l,2,out a1); System.String a2; checkType(l,3,out a2); o=new UnityEngine.Assertions.AssertionException(a1,a2); pushValue(l,o); return 1; } catch(Exception e) { LuaDLL.luaL_error(l, e.ToString()); return 0; } }
static public int ctor_s(IntPtr l) { try { UnityEngine.Assertions.AssertionException o; System.String a1; checkType(l, 1, out a1); System.String a2; checkType(l, 2, out a2); o = new UnityEngine.Assertions.AssertionException(a1, a2); pushValue(l, true); pushValue(l, o); return(2); } catch (Exception e) { return(error(l, e)); } }