static int CoolDown(IntPtr L) { LuaScriptMgr.CheckArgsCount(L, 5); UIProgressBar arg0 = (UIProgressBar)LuaScriptMgr.GetUnityObject(L, 1, typeof(UIProgressBar)); UILabel arg1 = (UILabel)LuaScriptMgr.GetUnityObject(L, 2, typeof(UILabel)); BoxCollider arg2 = (BoxCollider)LuaScriptMgr.GetUnityObject(L, 3, typeof(BoxCollider)); float arg3 = (float)LuaScriptMgr.GetNumber(L, 4); float arg4 = (float)LuaScriptMgr.GetNumber(L, 5); LuaHelper.CoolDown(arg0, arg1, arg2, arg3, arg4); return(0); }