static int CoolDown(IntPtr L)
    {
        LuaScriptMgr.CheckArgsCount(L, 5);
        UIProgressBar arg0 = (UIProgressBar)LuaScriptMgr.GetUnityObject(L, 1, typeof(UIProgressBar));
        UILabel       arg1 = (UILabel)LuaScriptMgr.GetUnityObject(L, 2, typeof(UILabel));
        BoxCollider   arg2 = (BoxCollider)LuaScriptMgr.GetUnityObject(L, 3, typeof(BoxCollider));
        float         arg3 = (float)LuaScriptMgr.GetNumber(L, 4);
        float         arg4 = (float)LuaScriptMgr.GetNumber(L, 5);

        LuaHelper.CoolDown(arg0, arg1, arg2, arg3, arg4);
        return(0);
    }