コード例 #1
0
ファイル: Npc.cs プロジェクト: stephan-schwarz/EnraptureXIV
        public override SubPacket createScriptBindPacket(uint playerActorId)
        {
            List <LuaParam> lParams;

            Player player = Server.GetWorldManager().GetPCInWorld(playerActorId);

            lParams = LuaEngine.doActorInstantiate(player, this);

            if (lParams == null)
            {
                className = "PopulaceStandard";
                lParams   = LuaUtils.createLuaParamList("/Chara/Npc/Populace/PopulaceStandard", false, false, false, false, false, 0xF47F6, false, false, 0, 1, "TEST");
            }

            return(ActorInstantiatePacket.buildPacket(actorId, playerActorId, actorName, className, lParams));
        }