public WanderState_LC(LostCustomer_AI _SM, bool decideOnWantedProduct = false) { _stateMachine = _SM; stateMachine = _SM; _decideOnWantedProduct = decideOnWantedProduct; }
public FollowState_LC(LostCustomer_AI _SM) { stateMachine = _SM; _stateMachine = _SM; }
public WaitingForProductState_LC(LostCustomer_AI _SM) { stateMachine = _SM; _stateMachine = _SM; }
public PurchaseState_LC(LostCustomer_AI _SM) { base.stateMachine = _SM; _stateMachine = _SM; }
/// <summary> /// /// </summary> /// <param name="_SM">Active State Machine</param> public LeavingState_LC(LostCustomer_AI _SM) { stateMachine = _SM; _stateMachine = _SM; }
public GetProductState_LC(LostCustomer_AI _SM) { base.stateMachine = _SM; _stateMachine = _SM; }