コード例 #1
0
 private void closeDisplay(bool disposeContainer)
 {
     gameObject.SetActive(false);
     foreach (LootSlot slot in slots)
     {
         if (slot.item != null)
         {
             slot.item.gameObject.SetActive(false);
         }
         slot.takeItem();
     }
     if (disposeContainer)
     {
         container.hideDrop();
     }
     else
     {
         container.updateDisapear();
     }
     StarSystem.setGamePause(false);
     UserInterface.showInterface = true;
 }