public static void lootContainerOpened(TileEntityLootContainer _te, LocalPlayerUI _playerUI, int _entityIdThatOpenedIt) { if (_playerUI != null) { bool flag = true; string lootContainerName = string.Empty; if (_te.entityId != -1) { Entity entity = GameManager.Instance.World.GetEntity(_te.entityId); if (entity != null) { lootContainerName = Localization.Get(EntityClass.list[entity.entityClass].entityClassName, ""); if (entity is EntityVehicle) { flag = false; } } } else { BlockValue block = GameManager.Instance.World.GetBlock(_te.ToWorldPos()); lootContainerName = Localization.Get(Block.list[block.type].GetBlockName(), ""); } if (flag) { ((XUiC_LootWindowGroup)((XUiWindowGroup)_playerUI.windowManager.GetWindow("looting")).Controller).SetTileEntityChest(lootContainerName, _te); _playerUI.windowManager.Open("looting", true, false, true); } LootContainer lootContainer = LootContainer.lootList[_te.lootListIndex]; if (lootContainer != null && _playerUI.entityPlayer != null) { lootContainer.ExecuteBuffActions(_te.entityId, _playerUI.entityPlayer); } } if (SingletonMonoBehaviour <ConnectionManager> .Instance.IsServer) { GameManager.Instance.lootManager.LootContainerOpened(_te, _entityIdThatOpenedIt); _te.bTouched = true; _te.SetModified(); } }