コード例 #1
0
 // Use this for initialization
 void Start()
 {
     Tile_Image = GetComponent <Image>();
     LP         = FindObjectOfType <LogicPuzzle>();
     Xmark      = Resources.Load <Sprite>("2_Stage/Xmark");
     origin     = Tile_Image.sprite;
 }
コード例 #2
0
 public void setPuzzle(LogicPuzzle newPuzzle)
 {
     renderCleanup();
     myPuzzle = newPuzzle;
     instantiateRendering();
     updateRender();
 }