コード例 #1
0
    public void OnGUI()
    {
        key = EditorGUILayout.TextField("Key :", key);
        EditorGUILayout.BeginHorizontal();
        EditorGUILayout.LabelField("EN Value :\n(Don't use\nEnter Key!)", GUILayout.MaxWidth(70), GUILayout.MaxHeight(70));

        EditorStyles.textArea.wordWrap = true;
        value = EditorGUILayout.TextArea(value, EditorStyles.textArea, GUILayout.Height(200), GUILayout.Width(380));
        EditorGUILayout.EndHorizontal();

        if (GUILayout.Button("Add"))
        {
            if (LocalizationSystem.GetLocalisedValues(key) != string.Empty)
            {
                LocalizationSystem.Replace(key, value);
            }
            else
            {
                LocalizationSystem.Add(key, value);
            }
        }

        minSize = new Vector2(460, 250);
        maxSize = minSize;
    }
コード例 #2
0
    public override void OnGUI(Rect position, SerializedProperty property, GUIContent label)
    {
        EditorGUI.BeginProperty(position, label, property);
        position = EditorGUI.PrefixLabel(position, GUIUtility.GetControlID(FocusType.Passive), label);

        position.width -= 34;
        position.height = 18;

        Rect valueRect = new Rect(position);

        valueRect.x     += 15;
        valueRect.width -= 15;

        Rect foldButtonRect = new Rect(position);

        foldButtonRect.width = 15;

        dropdown = EditorGUI.Foldout(foldButtonRect, dropdown, "");

        position.x     += 15;
        position.width -= 15;

        SerializedProperty key = property.FindPropertyRelative("key");

        key.stringValue = EditorGUI.TextField(position, key.stringValue);

        position.x     += position.width + 2;
        position.width  = 17;
        position.height = 17;

        Texture    searchIcon    = (Texture)Resources.Load("Localization/search");
        GUIContent searchContent = new GUIContent(searchIcon);

        if (GUI.Button(position, searchContent))
        {
            TextLocalizerSearchWindow.Open();
        }

        position.x += position.width + 2;

        Texture    storeIcon    = (Texture)Resources.Load("Localization/add");
        GUIContent storeContent = new GUIContent(storeIcon);

        if (GUI.Button(position, storeContent))
        {
            TextLocalizerEditWindow.Open(key.stringValue);
        }

        if (dropdown)
        {
            var      value = LocalizationSystem.GetLocalisedValues(key.stringValue);
            GUIStyle style = GUI.skin.box;
            height = style.CalcHeight(new GUIContent(value), valueRect.width);

            valueRect.height = height;
            valueRect.y     += 21;
            EditorGUI.LabelField(valueRect, value, EditorStyles.wordWrappedLabel);
        }

        EditorGUI.EndProperty();
    }