コード例 #1
0
        private void EvaluatePopulation()
        {
            Scores = new Dictionary <Individual, int>();
            for (int i = 0; i < Population.Count; i++)
            {
                Scores.Add(Population[i], 0);
            }

            for (int i = 0; i < Population.Count - 1; i++)
            {
                for (int j = i + 1; j < Population.Count; j++)
                {
                    var individual1 = Population[i];
                    var individual2 = Population[2];

                    var game   = new LocalGame();
                    int result = game.PlayGame(individual1.Player(), individual2.Player());

                    if (result == 1)
                    {
                        Scores[individual1]++;
                        Scores[individual2]--;
                    }
                    else if (result == 2)
                    {
                        Scores[individual2]++;
                        Scores[individual1]--;
                    }
                }
            }
        }
コード例 #2
0
ファイル: App.xaml.cs プロジェクト: alanjg/MajorDomo
		public static void StartLocalGame(Kingdom kingdom)
		{
			if (App.Context.CurrentGame != null)
			{
				App.Context.CurrentGame.CancelGame();
			}
			Game game = new LocalGame(App.Context);
			App.Context.CurrentGame = game;
			game.GamePageModel.Kingdom = kingdom;
			game.PlayGame();
			App.RootFrame.Navigate(typeof(GamePage));
			game.ExitingGame += game_ExitingGame;
		}
コード例 #3
0
ファイル: PlayInCmd.cs プロジェクト: landotanghe/AiGames
        public void PlayBotGames(string[] args)
        {
            var localGame = new LocalGame
            {
                Verbose = args.Contains(VerboseArg)
            };

            string gamesToPlayString = args.Where(gtp => gtp.StartsWith(GamesToPlayArg))
                                       .Select(gtp => gtp.Substring(GamesToPlayArg.Length)).FirstOrDefault();

            GamesToPlay = gamesToPlayString == null ? 100 : int.Parse(gamesToPlayString);

            int[] results = { 0, 0, 0 };

            var player1 = new Player
            {
                Strategy = new AlphaBetaStrategy(new SimpleEvaluator(), 3)
            };

            var player2 = new Player
            {
                Strategy = new AlphaBetaStrategy(new SimpleEvaluator(), 4)
            };

            for (int gamesPlayed = 0; gamesPlayed < GamesToPlay; gamesPlayed++)
            {
                if (gamesPlayed % GameGroupSize == 0)
                {
                    Console.WriteLine($"Playing next {GameGroupSize} games now @ game{gamesPlayed}");
                }
                int result = localGame.PlayGame(player1, player2);
                results[result]++;
            }

            Console.WriteLine($"Draws:         {results[0]}");
            Console.WriteLine($"Player 1 wins(avg t= {player1.TimesPerMove.Average()}): {results[1]}");
            Console.WriteLine($"Player 2 wins(avg t= {player2.TimesPerMove.Average()}: {results[2]}");
            Console.WriteLine("All games played...");
        }