コード例 #1
0
        public LoadedVisualObject ImportFromFiles(string file, WFScene scene)
        {
            var f = new FileInfo(file);

            Import(file, out var meshes, out var material, out var box);
            var center = box.Center;

            var loaded = LoadedVisualObject.Create(scene.Context, meshes, material, f.Name);

            //loaded.Transform(scene.Context.GetEntityManager(), Matrix4x4.CreateTranslation(Vector3.Zero - center));

            return(loaded);
        }