private void Update() { if (transform.position.y < -10.0f || transform.position.y > 10.0f || transform.position.x < -10.0f || transform.position.x > 10.0f) { resetButton.LoadLvl(); } }
// Update is called once per frame void Update() { transform.Rotate(rotation); if (transform.position.y < -10.0f || transform.position.y > 10.0f || transform.position.x < -10.0f || transform.position.x > 10.0f) { resetButton.LoadLvl(); } }