void Start() { filledImage = transform.Find("SkillCD").GetComponent <Image>(); playerhealth = GameObject.FindGameObjectWithTag(Tag.player).GetComponent <PlayerHealth>(); LGirl = GameObject.FindGameObjectWithTag(Tag.enemy).GetComponent <LitterGirl>(); anim = GameObject.FindGameObjectWithTag(Tag.player).GetComponent <Animator>(); }
void Start() { anim = GetComponent <Animator>(); LG = GameObject.FindGameObjectWithTag(Tag.enemy).GetComponent <LitterGirl>(); playermove = GetComponent <PlayerMove>(); if (state == PlayerState.death) { anim.SetBool("param_idletodeath", true); } if (state == PlayerState.jump) { anim.SetBool("param_idletojump", true); } if (state == PlayerState.running) { anim.SetBool("param_idletorunning", true); } else if (state == PlayerState.attack) { anim.SetBool("runningtoattack", true); } }
void Start() { Litterhealth = transform.parent.gameObject.transform.parent.gameObject.GetComponent <LitterGirl>(); }