Beispiel #1
0
 void Start()
 {
     filledImage  = transform.Find("SkillCD").GetComponent <Image>();
     playerhealth = GameObject.FindGameObjectWithTag(Tag.player).GetComponent <PlayerHealth>();
     LGirl        = GameObject.FindGameObjectWithTag(Tag.enemy).GetComponent <LitterGirl>();
     anim         = GameObject.FindGameObjectWithTag(Tag.player).GetComponent <Animator>();
 }
Beispiel #2
0
    void Start()
    {
        anim       = GetComponent <Animator>();
        LG         = GameObject.FindGameObjectWithTag(Tag.enemy).GetComponent <LitterGirl>();
        playermove = GetComponent <PlayerMove>();
        if (state == PlayerState.death)
        {
            anim.SetBool("param_idletodeath", true);
        }

        if (state == PlayerState.jump)
        {
            anim.SetBool("param_idletojump", true);
        }
        if (state == PlayerState.running)
        {
            anim.SetBool("param_idletorunning", true);
        }
        else if (state == PlayerState.attack)
        {
            anim.SetBool("runningtoattack", true);
        }
    }
Beispiel #3
0
 void Start()
 {
     Litterhealth = transform.parent.gameObject.transform.parent.gameObject.GetComponent <LitterGirl>();
 }