public static void BindToListView(PluginInfo[] plugins, ListView control) { if (plugins == null) { return; } foreach (var plugin in plugins) { var assemblyName = $"{plugin.AssemblyName.Name}, Version={plugin.AssemblyName.Version}"; var appDirectoryUri = new Uri(Assembly.GetExecutingAssembly().Location); var assemblyPathUri = new Uri(plugin.AssemblyPath); var relativeAssemblyPathUri = appDirectoryUri.MakeRelativeUri(assemblyPathUri); var assemblyPath = relativeAssemblyPathUri.ToString(); if (plugin.Loaded) { control.AddItem( "Loaded", "Plugin", plugin.Plugin.DisplayName, plugin.Plugin.GetType().FullName, assemblyName, assemblyPath); foreach (var component in plugin.Components) { control.AddItem( "Loaded", "Component", component.DisplayName, component.GetType().FullName, assemblyName, assemblyPath); } } else { control.AddItem( "Failed", "Plugin", "-", "-", assemblyName, assemblyPath); } } }
private void loadsavepoint(string title, int reward, string loadpath, string info, string[] listtype) { lblcategory.Text = title; rewardbase = reward; listblistedstuff.ClearItems(); foreach (var item in save.GetValue(loadpath, new string[0])) { listblistedstuff.AddItem(new ListViewItem { Value = item }); } totalguessed = listblistedstuff.Items.Length; level = (int)Math.Ceiling((totalguessed / 10.0)); tillnextlevel = Math.Abs(totalguessed - (level * 10)); if (tillnextlevel == 0) { level = level + 1; tillnextlevel = 10; } lblcatedescription.Text = info; Label4.Visible = false; Label3.Visible = false; Label2.Visible = false; Label1.Visible = false; pnlcategorydisplay.Visible = true; lbltillnextlevel.Text = "Words Until Next Level: " + tillnextlevel; lblcurrentlevel.Text = "Current Level: " + level; lbltotal.Text = "Guessed: " + totalguessed + "/" + listtype.Length; lblnextreward.Text = "Reward for completing level " + level + " : " + rewardbase * level + "CP"; }
private void AddBabyItem() { mResLoader.LoadSync <GameObject>("ItemInfoBabyPrefab") .Instantiate() .transform .Identity() .ApplySelfTo(item => { itemInfoBaby = item.GetComponent <ItemInfoBaby>(); itemInfoBaby.SetContent(mUserInfoModel.babyInfoVo); listViewVertical.AddItem(item.gameObject); }); }
void GotMidiEventE(object sender, MidiMessageEvent e) { switch (e.MsgT) { case MsgType.MetaStr: lve.AddItem(c4, MeasureBarTick(e.Ppq), "", MetaHelpers.MetaNameFF(e.IntMsg), GetMetaString(e.Offset), SmfStringFormatter.byteToString(GetMetaStringValue(e.Offset))); break; case MsgType.MetaInf: case MsgType.System: lve.AddItem(GetEventColor(e.IntMsg, cR), MeasureBarTick(e.Ppq), "", MetaHelpers.MetaNameFF(e.IntMsg), GetMetaSTR(e.Offset), SmfStringFormatter.byteToString(GetMetaValue(e.Offset))); break; default: if (e.IsRse) { lve.AddItem(GetRseEventColor(Colors["225"]), MeasureBarTick(e.Ppq), ch, GetRseEventString(e.Offset), chRseV(e.Offset), SmfStringFormatter.byteToString(GetRseEventValue(e.Offset))); } else { lve.AddItem(GetEventColor(Colors["225"]), MeasureBarTick(e.Ppq), ch, GetEventString(e.Offset), chV(e.Offset), SmfStringFormatter.byteToString(GetEventValue(e.Offset))); } break; } }
protected override void OnStartDemo(SampleViewport viewport) { this.viewport = viewport; { animationBoard = new SimpleBox(800, 800); animationBoard.BackColor = PixelFarm.Drawing.Color.White; viewport.AddContent(animationBoard); } // { List <PennerAnimationInfo> pennerAnimationList = LoadAllPennerAnimationList(); ListView easingFuncs_List = new ListView(200, 850); easingFuncs_List.SetLocation(600, 20); viewport.AddContent(easingFuncs_List); easingFuncs_List.ListItemMouseEvent += (s, e) => { //do animation PennerAnimationInfo animation = pennerAnimationList[easingFuncs_List.SelectedIndex]; // GenerateAnimation(animation._generatorDelegate); }; //add item foreach (PennerAnimationInfo pennerAnimation in pennerAnimationList) { ListItem listItem = new ListItem(200, 20); listItem.Text = pennerAnimation._name; listItem.Tag = pennerAnimation; easingFuncs_List.AddItem(listItem); } } }
public void InitCanvas() { canvas = new Canvas(); ListView listView = new ListView(new Point(20, 20), new Vector2(300, 300), new Point(10, 40), new Vector2(50, 30)); Button button = new Button("Add Item", new Point(400, 20), new Vector2(80, 30), CONTENT_MANAGER.Fonts["default"]); Label label = new Label("", new Point(400, 60), new Vector2(50, 30), CONTENT_MANAGER.Fonts["default"]) { Origin = new Vector2(-2, -2) }; button.MouseClick += (o, e) => { listView.AddItem(count++.ToString()); }; listView.ItemSelected += (o, e) => { label.Text = e.Text; CONTENT_MANAGER.Log(e.Text); }; canvas.AddElement("listView", listView); canvas.AddElement("button", button); canvas.AddElement("label", label); }
void InitBuildingsUI() { UIBuildingProperties = new Dictionary <UIElement, BuildingProperties>(); UI.LoadLayoutToElement(UI.Root, ResourceCache, "UI/BuildingsWindow.xml"); XmlFile buildingStyleXml = ResourceCache.GetXmlFile("UI/BuildingWindow.xml"); BuildingsList = UI.Root.GetChild("BuildingsListView", true) as ListView; BuildingsWindow = UI.Root.GetChild("BuildingsWindow"); if (BuildingsList != null) { foreach (var buildingProperties in BuildingsData.Buildings) { var buildingWindow = Helpers.CreateBuildingCreationUIFromProperties(UI, buildingStyleXml, buildingProperties); BuildingsList.AddItem(buildingWindow); UIBuildingProperties.Add(buildingWindow, buildingProperties); var addBuildingButton = buildingWindow.GetChild("CreateButton") as Button; addBuildingButton.Pressed += (o) => { m_CurrentSelectedTile.AddBuilding(buildingProperties); CloseBuildingSelectionMenu(); // prevent building on same tile OpenBuildingUpgradeMenu(m_CurrentSelectedTile.Building as Building); GameManager.RemoveResourceValue(buildingProperties.ResourceType, buildingProperties.Cost); }; addBuildingButton.Enabled = false; addBuildingButton.SetColor(Color.Red); } BuildingsList.SetScrollBarsVisible(false, false); } BuildingsWindow.Visible = false; }
public CutscenePlayer(WindowSystem _winsys) : base(_winsys) { Width = 800; Height = 600; Title = "Select Cutscene"; SetWindowStyle(WindowStyle.DialogNoDrag); AddChild(_scroll); _scroll.AddChild(_list); foreach (var cutscene in _cutscene.Cutscenes) { _list.AddItem(new ListViewItem { Tag = cutscene, Value = cutscene.Name }); } _list.Layout = ListViewLayout.List; _list.SelectedIndexChanged += (o, a) => { if (_list.SelectedItem != null) { _cutscene.Play(_list.SelectedItem.Value); Close(); } }; }
protected void InitUIElements(Window window, LineEdit lineEdit, Button deleteButton, Button backButton, ListView fileView) { this.Window = window; this.LineEdit = lineEdit; this.DeleteButton = deleteButton; this.FileView = fileView; this.BackButton = backButton; this.Filename = ""; foreach (var nameText in Filenames) { FileView.AddItem(nameText.Text); nameText.Text.Visible = true; } MatchSelected = null; LineEdit.Text = ""; Window.Visible = true; LineEdit.TextChanged += NameEditTextChanged; DeleteButton.Pressed += DeleteButton_Pressed; FileView.ItemSelected += OnFileSelected; BackButton.Pressed += BackButton_Pressed; }
public static void AddItem(this ListView lstView, string text) { ListItem listItem = new ListItem(lstView.Width, 20); listItem.Text = text; lstView.AddItem(listItem); }
/// <summary> /// Forces re-population of the list of available screen resolutions. /// </summary> public void PopulateResolutions() { _resolutions.ClearItems(); string[] resolutions = _plexgate.GetAvailableResolutions(); string defres = _plexgate.GetSystemResolution(); string setres = _config.GetValue("screenResolution", defres); foreach (var res in resolutions) { var lvitem = new ListViewItem(); lvitem.Value = res; _resolutions.AddItem(lvitem); } _resolutions.SelectedIndex = Array.IndexOf(_resolutions.Items, _resolutions.Items.FirstOrDefault(x => x.Value == setres)); _gfxFullscreen.Checked = _config.GetValue("uiFullscreen", true); _audioVolumeSlider.Value = _config.GetValue("audioSfxVolume", 1f); _ignoreOpacity.Checked = _config.GetValue("uiIgnoreControlOpacity", false); _fadingWindows.Checked = _config.GetValue("windowManagerTranslucentWindowsWhileDragging", true); _fontSizeList.ClearItems(); foreach (var name in Enum.GetNames(typeof(PeacenetFontSize))) { var item = new ListViewItem { Value = name, Tag = (PeacenetFontSize)Enum.Parse(typeof(PeacenetFontSize), name) }; _fontSizeList.AddItem(item); } var fontsize = _config.GetValue <PeacenetFontSize>("theme.fontsize", PeacenetFontSize.Small); _fontSizeList.SelectedIndex = Array.IndexOf(_fontSizeList.Items, _fontSizeList.Items.FirstOrDefault(x => (PeacenetFontSize)x.Tag == fontsize)); _fontSizeList.Layout = ListViewLayout.List; }
protected override void OnStart(AppHost host) { _appHost = host; { _animationBoard = new Box(800, 800); _animationBoard.BackColor = PixelFarm.Drawing.Color.White; host.AddChild(_animationBoard); } // { List <PennerAnimationInfo> pennerAnimationList = LoadAllPennerAnimationList(); ListView easingFuncs_List = new ListView(200, 850); easingFuncs_List.SetLocation(600, 20); host.AddChild(easingFuncs_List); easingFuncs_List.ListItemMouseEvent += (s, e) => { //do animation PennerAnimationInfo animation = pennerAnimationList[easingFuncs_List.SelectedIndex]; // GenerateAnimation(animation._generatorDelegate); }; //add item foreach (PennerAnimationInfo pennerAnimation in pennerAnimationList) { ListItem listItem = new ListItem(200, 20); listItem.Text = pennerAnimation._name; listItem.Tag = pennerAnimation; easingFuncs_List.AddItem(listItem); } } }
void AddItem(GamePackRep gamePack) { var newItem = new PackageListItem(gamePack, Game); newItem.ItemSelected += ItemSelected; newItem.ItemDeselected += ItemDeselected; listView.AddItem(newItem); }
public void AddGoods(GoodsData data) { GoodsItem item = Object.Instantiate(goodsItemPrefab).GetComponent <GoodsItem>(); goodsList.AddItem(item); item.SetData(data); item.AddValueChangedHandle(OnGoodsItemValueChange); }
/// <summary> /// Refreshes the list of directories and files. /// </summary> public void RefreshList() { // Clear the list. _listView.Items.Clear(); try { // Get the string list of directories for the current // directory. string[] dirs = Directory.GetDirectories( Directory.GetCurrentDirectory()); // If this is not the root directory of the volume, add a // ".." entry. In this demo, the root volume is named // "\\ROOT". if (Directory.GetCurrentDirectory() != "\\") { _listView.AddItem("[..]"); } // Add each directory name to the list view. for (int i = 0; i < dirs.Length; i++) { _listView.AddItem("[" + dirs[i] + "]"); } // Get the string list of files for the current directory. string[] files = Directory.GetFiles( Directory.GetCurrentDirectory()); // Add each file name and its information to the list view. for (int i = 0; i < files.Length; i++) { // Get information about the file. FileInfo info = new FileInfo(files[i]); // Add the name, length, and creation date. _listView.AddItem(files[i], info.Length.ToString(), info.CreationTime.ToString("d")); } } catch (Exception ex) { Debug.Print(ex.ToString()); } }
public void OnCirclesLoaded(string circles) { string[] tmp = circles.Split(new char[] { '\n' }, StringSplitOptions.RemoveEmptyEntries); googlePlusContacts = new ContactInfo[tmp.Length]; for (int i = 0; i < tmp.Length; i++) { googlePlusContacts[i] = ParseGooglePlusContact(tmp[i]); googleCirclesList.AddItem(googlePlusContacts[i]); } }
public static PlayerItem CreateAndAddToList(ListView list, Screen screen, PlayerInsignia insignia, int initialTeamID, PlayerTypeCategory playerTypeCategory) { var newItem = new PlayerItem(screen, insignia, initialTeamID, playerTypeCategory); list.AddItem(newItem); newItem.SetStyle("PlayerItem"); return(newItem); }
public DesktopPanelSettings(WindowSystem _winsys) : base(_winsys) { Title = "Desktop Panel Settings"; SetWindowStyle(WindowStyle.Dialog); Height = 580; Width = 430; AddChild(_apply); AddChild(_mainView); _mainView.AddChild(_mainPanel); _mainPanel.AddChild(_panelThemeListHead); _mainPanel.AddChild(_panelThemeListDesc); _mainPanel.AddChild(_panelThemeListScroller); _panelThemeListScroller.AddChild(_panelThemeList); _apply.Text = "Apply"; _mainPanel.AutoSize = true; _mainView.Width = 400; _mainPanel.Width = 400; _mainView.X = 15; _mainView.Y = 15; _panelThemeListHead.Text = "Panel theme"; _panelThemeListHead.AutoSize = true; _panelThemeListHead.FontStyle = Plex.Engine.Themes.TextFontStyle.Header2; _panelThemeListDesc.Text = "Panel Themes change the look and feel of the desktop panels, panel buttons, and Peacegate Menu button."; _panelThemeListDesc.AutoSize = true; _panelThemeListScroller.Height = 192; _panelThemeList.Layout = ListViewLayout.List; foreach (var theme in _pn.AvailablePanelThemes) { _panelThemeList.AddItem(new ListViewItem { Value = theme.Name, Tag = theme }); } _panelThemeList.SelectedIndex = Array.IndexOf(_pn.AvailablePanelThemes, _pn.PanelTheme); _apply.Click += (o, a) => { if (_panelThemeList.SelectedItem != null) { _pn.PanelTheme = (PanelTheme)_panelThemeList.SelectedItem.Tag; } }; }
void OnAddClicked() { if (m_listView.isVirtual) { currentList.Add(new GoodsData("新增物品", 555)); m_listView.itemCount = currentList.Count; } else { currentList.Add(new GoodsData("新增物品", 555)); OnItemRefresh(currentList.Count - 1, m_listView.AddItem()); } }
/// <inheritdoc/> public Appearance(WindowSystem _winsys) : base(_winsys) { _wallpapers = _plexgate.Content.LoadAllIn <Texture2D>("Desktop"); _activeWallpaper = _save.GetValue("desktop.wallpaper", "DesktopBackgroundImage2"); AddChild(_header); AddChild(_description); AddChild(_wallpaperHeader); AddChild(_wallpaperViewer); Width = 675; Height = 700; Title = "Appearance Settings"; foreach (var texture in _wallpapers) { var pbox = new PictureBox(); pbox.Texture = texture; _wallpaperGrid.AddChild(pbox); } _wallpaperViewer.AddChild(_wallpaperGrid); _wallpaperGrid.SelectedTextureChanged += (texture) => { if (texture != null) { string name = texture.Name.Remove(0, 8); _save.SetValue("desktop.wallpaper", name); _os.FireWallpaperChanged(); } }; foreach (var accent in Enum.GetNames(typeof(PeacenetAccentColor))) { var lvitem = new ListViewItem(); lvitem.Value = accent; lvitem.Tag = (PeacenetAccentColor)Enum.Parse(typeof(PeacenetAccentColor), accent); _accentColors.AddItem(lvitem); } _accentColors.SelectedIndex = (int)_save.GetValue("theme.accent", PeacenetAccentColor.Blueberry); _accentColors.SelectedIndexChanged += (o, a) => { if (_accentColors.SelectedItem == null) { return; } _save.SetValue("theme.accent", (PeacenetAccentColor)_accentColors.SelectedItem.Tag); _pn.AccentColor = (PeacenetAccentColor)_accentColors.SelectedItem.Tag; Manager.InvalidateAll(); }; AddChild(_accentColors); AddChild(_accentHeader); }
public ThemeChooser(WindowSystem _winsys) : base(_winsys) { Title = "Theme chooser"; _preview.Width = 448; _preview.Height = 252; _themeView.Width = 300; Width = (_preview.Width + _themeView.Width) + 40; AddChild(_preview); AddChild(_themeView); _themeView.AddChild(_themeList); _themeList.Layout = ListViewLayout.List; foreach (var item in _pn.Themes) { _themeList.AddItem(new ListViewItem { Value = item.Name, Tag = item }); } int index = Array.IndexOf(_pn.Themes, _pn.Themes.FirstOrDefault(x => x.ThemeType == _theme.Theme.GetType())); _themeList.SelectedIndex = index; _apply.Text = "Apply theme"; AddChild(_apply); AddChild(_themeName); AddChild(_themeDesc); _themeName.AutoSize = true; _themeDesc.AutoSize = true; _themeName.FontStyle = TextFontStyle.Header3; _apply.Click += (o, a) => { if (_themeList.SelectedItem == null) { return; } var themeinfo = (ThemeInfo)_themeList.SelectedItem.Tag; var instance = (Theme)_plexgate.New(themeinfo.ThemeType); _theme.Theme = instance; }; }
/// <summary> /// Repopulates the desktop icon list view. /// </summary> private void SetupIcons() { _desktopIconsView.ClearItems(); if (!_fs.DirectoryExists("/home/Desktop")) { _fs.CreateDirectory("/home/Desktop"); } foreach (var dir in _fs.GetDirectories("/home/Desktop")) { if (_futils.GetNameFromPath(dir).StartsWith(".")) { continue; } var diritem = new ListViewItem(); diritem.Tag = dir; diritem.Value = _futils.GetNameFromPath(dir); diritem.ImageKey = "folder"; _desktopIconsView.AddItem(diritem); } foreach (var dir in _fs.GetFiles("/home/Desktop")) { if (_futils.GetNameFromPath(dir).StartsWith(".")) { continue; } var diritem = new ListViewItem(); diritem.Tag = dir; diritem.Value = _futils.GetNameFromPath(dir); diritem.ImageKey = _futils.GetMimeType(dir); if (_desktopIconsView.GetImage(diritem.ImageKey) == null) { _desktopIconsView.SetImage(diritem.ImageKey, _futils.GetMimeIcon(diritem.ImageKey)); } _desktopIconsView.AddItem(diritem); } }
void UpdateScoreboard() { listView.ClearAllItems(); List <PhotonPlayer> players = PhotonNetwork.playerList .OrderByDescending(p => p.GetScore()) .ThenBy(p => p.GetDeaths()) .ToList(); foreach (var player in players) { Color textColor = playerManager.GetPlayerTextColor(player); listView.AddItem(player.name.Colorize(textColor), player.GetScore().ToString("D").Colorize(textColor), player.GetDeaths().ToString("D").Colorize(textColor)); } }
private void AddItem(FamilyModel model) { mResLoader.LoadSync <GameObject>("ItemInfoFamilySettingPrefab") .Instantiate() .transform .Identity() .ApplySelfTo(item => { ItemFamilySetting itemFamilySetting = item.GetComponent <ItemFamilySetting>(); itemFamilySetting.SetContent(model, mData.type); itemFamilySetting.Toggle.group = mToggleGroup; itemFamilySetting.Toggle.onValueChanged.AddListener((bool value) => OnToggleClick(model, value)); listViewVertical.AddItem(item.gameObject); }); }
private void AddItem(ListView lv, DemoItem prefab) { var color = new Color() { r = Random.Range(0.0f, 1.0f), g = Random.Range(0.0f, 1.0f), b = Random.Range(0.0f, 1.0f), a = 1.0f, }; var item = Instantiate(prefab); item.SetContent(color.ToString(), color); lv.AddItem(item.gameObject); }
public static void BindToListView(IList <FeatureGroup> featureGroups, ListView control) { using (control.UpdateScope()) { control.Items.Clear(); foreach (var featureGroup in featureGroups) { control.AddItem( featureGroup.Source.DisplayName, string.Join(", ", featureGroup.Elements.Select(x => x.DisplayName)), featureGroup.ValueType.ToString(), featureGroup.CompressionFunction?.DisplayName ?? string.Empty, featureGroup.CompressionElements != null ? string.Join(", ", featureGroup.CompressionElements.Select(x => x.DisplayName)) : string.Empty, featureGroup.AggregationFunction?.DisplayName ?? string.Empty); } } }
private void RefreshUI() { //clear all the quest lists MainQuestList.Clear(); SideQuestList.Clear(); //init all the quest lists again foreach (var define in DataManager.Instance.Quests.Values) { GameObject obj = Instantiate(ListItemPrefab); QuestListItem item = obj.GetComponent <QuestListItem>(); item.Init(define); if (define.Type == QuestDefine.E_QuestType.MAIN) { MainQuestList.AddItem(item); } else { SideQuestList.AddItem(item); } } }
private void OnFoundDevice(CommDevice device) { ListItem item = GameObject.Instantiate(deviceItem); item.gameObject.SetActive(true); item.textList[0].text = device.name; if (item.textList.Length > 1) { item.textList[1].text = device.address; } item.data = device; deviceList.AddItem(item); if (deviceList.selectedItem == null && hm10.device != null) { if (hm10.device.Equals(device)) { deviceList.selectedItem = item; ok.interactable = true; } } }
bool LoadDirectory(string relativeDirPath) { string absoluteDirPath = Path.Combine(baseDir, relativeDirPath); var newEntries = new List <NameTextPair>(); try { foreach (var file in Game.Files.GetFSEntriesInDirectory(absoluteDirPath, true, false)) { newEntries.Add(new NameTextPair(Game, Path.GetFileName(file), false)); } foreach (var directory in Game.Files.GetFSEntriesInDirectory(absoluteDirPath, false, true)) { newEntries.Add(new NameTextPair(Game, Path.GetFileName(directory), true)); } } catch (IOException) { return(false); } currentDirectory = relativeDirPath; ClearFileView(); cDirEntries = newEntries; cDirEntries.Sort(); if (absoluteDirPath != baseDir) { cDirEntries.Insert(0, new NameTextPair(Game, "..", true)); } foreach (var entry in cDirEntries) { fileView.AddItem(entry.Text); } return(true); }
/// <summary> /// Creates a new instance of the <see cref="MissionMenu"/> window. /// </summary> /// <param name="_winsys">The window manager associated with this <see cref="Window"/>.</param> public MissionMenu(WindowSystem _winsys) : base(_winsys) { Width = 720; Height = 550; SetWindowStyle(WindowStyle.Dialog); Title = "Missions"; if (_missionManager.IsPlayingMission) { _state = 2; _selected = _missionManager.CurrentMission; } else { if (_missionManager.Missions.Length == 1) { _state = 1; _selected = _missionManager.Missions[0]; } else { _state = 0; } } AddChild(_missionsHead); AddChild(_missionsDesc); AddChild(_missionsView); _currentView.AddChild(_currentHead); _currentView.AddChild(_currentDesc); _currentView.AddChild(_startMission); foreach (var mission in _missionManager.Missions) { var lvitem = new ListViewItem(); lvitem.Value = mission.Name; lvitem.Tag = mission; _availableView.AddItem(lvitem); } _availableView.Layout = ListViewLayout.List; _availableView.SelectedIndexChanged += (o, a) => { if (_availableView.SelectedItem != null) { _state = 1; _selected = _availableView.SelectedItem.Tag as Mission; ResetUI(); } }; _missionsHead.AutoSize = true; _missionsHead.FontStyle = Plex.Engine.Themes.TextFontStyle.Header1; _missionsDesc.AutoSize = true; _currentView.AutoSize = true; _currentHead.AutoSize = true; _currentHead.FontStyle = Plex.Engine.Themes.TextFontStyle.Header3; _currentDesc.AutoSize = true; _startMission.Click += (o, a) => { if (_state == 1) { _missionManager.StartMission(_selected); Close(); } else if (_state == 2) { _infobox.ShowYesNo("Abandon mission", "Are you sure you'd like to abandon this mission? Anything you've said on your disk since the start of the mission will be lost!", (answer) => { if (answer) { _missionManager.AbandonMission(); Close(); } }); } }; ResetUI(); }