コード例 #1
0
ファイル: Mote.cs プロジェクト: EkoGame/EkoGame
 public void InitializeMovement(List<Vector2> points)
 {
     _points = points;
     _tween = new LinearTween(points[0], points[1], getStandardSpeed(points[0], points[1]), Ease.None);
     _tween.Ended += tween_Ended;
     _targetPointIndex = 1;
     _colorTween = new ColorTween(Color.Transparent, Color.White, 1000, Ease.None);
 }
コード例 #2
0
        public void Animate()
        {
            bool a = m_tween0.Animate();
            bool b = m_tween1.Animate();

            m_animated = a || b;

            if (m_revert && !m_animated && !m_reverting)
            {
                m_tween0 = new LinearTween(m_piece.transform, m_piece.transform.position, GameController.Instance.GetPiecePosition(m_piece.Row, m_piece.Col), m_speed);
                m_tween1 = new LinearTween(m_other.transform, m_other.transform.position, GameController.Instance.GetPiecePosition(m_other.Row, m_other.Col), m_speed);

                m_reverting = true;
                m_animated  = true;
            }
        }
コード例 #3
0
        public SwapJob(PieceController piece, PieceController other, float speed, bool revert = false)
        {
            m_piece = piece;
            m_other = other;

            m_speed = speed;

            m_revert = revert;

            if (m_revert)
            {
                m_tween0 = new LinearTween(piece.transform, piece.transform.position, GameController.Instance.GetPiecePosition(other.Row, other.Col), speed);
                m_tween1 = new LinearTween(other.transform, other.transform.position, GameController.Instance.GetPiecePosition(piece.Row, piece.Col), speed);
            }
            else
            {
                m_tween0 = new LinearTween(piece.transform, piece.transform.position, GameController.Instance.GetPiecePosition(piece.Row, piece.Col), speed);
                m_tween1 = new LinearTween(other.transform, other.transform.position, GameController.Instance.GetPiecePosition(other.Row, other.Col), speed);
            }
        }
コード例 #4
0
ファイル: Mote.cs プロジェクト: EkoGame/EkoGame
 private void tween_Ended(object sender, System.EventArgs e)
 {
     if (_targetPointIndex + 1 < _points.Count)
     {
         Vector2 start = _points[_targetPointIndex];
         Vector2 stop = _points[_targetPointIndex + 1];
         _tween = new LinearTween(start, stop, getStandardSpeed(start, stop), Ease.None);
         _tween.Ended += tween_Ended;
         if (_targetPointIndex + 2 >= _points.Count)
             _colorTween = new ColorTween(Color.White, Color.Transparent, 1000, Ease.None);
         _targetPointIndex += 1;
     }
     else
     {
         Vector2 start = _points[0];
         Vector2 stop = _points[1];
         _tween = new LinearTween(start, stop, getStandardSpeed(start, stop), Ease.None);
         _tween.Ended += tween_Ended;
         _colorTween = new ColorTween(Color.Transparent, Color.White, 1000, Ease.None);
         _targetPointIndex = 1;
     }
 }
コード例 #5
0
ファイル: Bird.cs プロジェクト: EkoGame/EkoGame
 public void InitializeMovement(Vector2 from, Vector2 to, float speedScalar = 1.0f)
 {
     _tween = new LinearTween(from, to, getStandardSpeed(from, to) * speedScalar, Ease.None);
     _tween.Loop = true;
 }