コード例 #1
0
    void OnTriggerEnter2D(Collider2D col)
    {
        if (!pickedUp && col.gameObject.tag == "Player")
        {
            pickedUp = true;
            this.transform.position = placePos.transform.position;              // positions the aniaml on the placePos position
            this.transform.parent   = col.gameObject.transform;                 // attached the animal to the player

            waterRiseScript.riseWater = true;
            lightningScript.FlashLightning();
            rainScript2D.RainIntensity = 1f;

            audio.PlayOneShot(monkeyPickup, 1f);
        }
    }