private static void InitializeLevelUpManager() { if (mustDebug) { Game.PrintChat("InitializeLevelUpManager Start"); } var priority1 = new int[] { 1, 2, 1, 3, 1, 4, 1, 2, 1, 2, 4, 2, 2, 3, 3, 4, 3, 3 }; levelUpManager = new LevelUpManager(); levelUpManager.Add("Q > W > Q > E ", priority1); if (mustDebug) { Game.PrintChat("InitializeLevelUpManager Finish"); } }